Distance Education Decision for Autumn 2020

The Department of Game Design has formally decided to go online-only for the Autumn 2020 Semester.

This means that all of our students will be able to live anywhere in the world and fully participate throughout the rest of this year.

We would like to emphasize that this decision is only temporary and only in response to the current Covid-19 pandemic situation. We intend to provide our campus education on-campus as soon as the situation will allow. A decision for the Spring Semester 2021 will be taken no later than October.

Nordegravar, Visby.
Hopefully we’ll see you on Gotland by the spring semester 2021.

You probably have a lot of questions and so we have tried to collect some of them to provide some answers and resources for you: 

  • FAQ page about the Distance Education Decision for Autumn 2020
    • If you feel that your question is not answered there, please feel free to write to us and we will try to do our best to answer or add it to the list.
  • The department’s technician remains available on campus throughout the spring semester. Erik Wallin (@weakman54) is filling in for Finn Engström, and will be available in F11 between 13:00-15:00. Current students can contact Erik if you need any help with hardware.

Announcing the Itch.io Gotland Game Conference 2020 Showcase!

A jam to show off the student games that were supposed to show at the (cancelled) Gotland Game Conference!

We sadly had to cancel the Gotland Game Conference 2020 due to the Corona outbreak. Even without a show floor, however, our students are all still producing A TON of new games this semester which need to be play tested, scrutinized and celebrated! 

Hence: the Itch.io Gotland Game Conference 2020 Showcase

We expect to have more than 40 games available for anyone to play, for free, from the comfort of their own homes. Everyone is welcome to join in and vote on the games they play!

  • Game Submissions will be open between May 1st (12:00) – June 1st (12:00) (local time).
  • Public play testing and voting will happen on June 1st – June 4th.  (12:00, Swedish time).

All student teams should follow the usual delivery schedule to have their games properly archived and published on the department website. In addition to those deliveries, all teams are also strongly encouraged to submit their game to the public Showcase, to be play-tested and voted on in early June! 

As with the regular GGC, student participation is entirely voluntary and is not a part of your course work. You are not graded for your performance in the event.

Read Student Info carefully and contact Ulf Benjaminsson if you have questions.

Updated brochure for 2020

It was time to update our two-fold brochure, to incorporate information about the Master programme, our new Games & Society Lab, and general nips-and-tucks. Here’s how the folder looks in practice:

We also took the opportunity to update the front art with student games from the previous year. We kept the 2018 one (Bolt & Bobby) but added Sunset Mystery (2019) and Strig & Kabu (2019).

And here’s the updated insert:

We also needed new t-shirts since the previous design was a giant flop (big print over the chest made it act and feel like wearing a bib). We kept it clean and simple:

We had some ideas for a more ambitious design refresh, but we need all of this stuff before March when GDC and all other things happen so we let that plan slide for now. 🙂