Among Ripples

Control a pond’s ecosystem; experiment with what you can do and see what happens. Among Ripples is a meditative ecosystem management simulator; you add different creatures to the pond and see how they interact.

The students who made Among Ripples went on to found the Visby-based studio Eat Create Sleep, and released the game on Steam and itch.io.

In Among Ripples you are presented to a soothing and meditative experience where you can experiment at your leisure. As the caretaker of a small pond you decide which creatures should be introduced into the ecosystem, and what species will thrive. Study the creatures you introduce and learn more about them in order to shape a pond that you find sustainable. This game is a short but sweet experience where you get the opportunity to relax and think about the balance in nature.

Features:

  • Sandbox style gameplay where you are free to choose your own goals
  • Spawn fish, regulate the water’s oxygen level and take care of contamination to find perfect balance
  • Organic art style drawing inspiration from shadow puppet animations and watercolor paintings
  • Serene soundtrack with ambience changing with the seasons
  • Relaxed experience where you can take your time and see how things progress at your own pace

Team:

  • Oskar Thysell – Lead Designer/Programmer
  • Martin Greip – Designer/Artist

Mamarazzi

Mamarazzi is a social mobile game for Android where you use your creativity to explore the world through the lens of the mobile phone’s camera! Mamarazzi is all about exploration, creativity and having fun with your friends and family!

Check out the development blog here.

  • Unlock filters and Special Missions!
  • Create a own mission and send it to your friends!

Team:

  • Emma Matson – Game Designer/Producer/Graphical Artist
  • Johan Eriksson – Programmer

Social Anxiety – A Game about Social Anxiety

“Social Anxiety” is a game that tries to show it’s players what it’s like going to school suffering from social anxiety.

The game attempts to abstract and simplify the concepts and behaviors of being socially uncomfortable in a social setting in order to easily communicate what it’s like to people who might not have had any experience with social anxiety before.

The player is tasked with going through a normal school day while avoiding being exposed to other people and trying to cope with the overwhelming feelings of dread that comes with being socially anxious.

Team:

  • Creative Director – Niklas Hansson
  • Level Design – Niklas Hansson
  • Level Design – Jean Manco
  • Programming – Niklas Hansson
  • Art – Jean Manco

Boundless

Boundless is a single player cinematic platformer with realistic physics and hand-painted animations.

“The moon itself shattered and now spreads its mysterious shards around the world. A mother with her toddler is stranded in the wilderness after the public zeppelin was caught in the shattering. The shards awaken something within her, and she must use her newfound power to fight for the survival of her and her child.”

Team:

  • Cecilia Bexander – Lead Character Artist/Lead Animator
  • Tobias Wahlberg – Lead Artist/Lead Level Designer
  • Viktor Lundmark – Lead Gameplay Designer/Creative Director
  • Ali Robert Bushell – PR