Beat Gravity

Filed under: Projects » Arcades and physical in 2015. Tagged: 1st year, GGC 2015
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Beat Gravity is a game where the player plays drums to run, jump and shoot. Keeping the beat will make the Beat Gravity run fast and athletically traverse obstacles, lagging behind or playing erratically makes him stumble like a drunkard. Beat Gravity makes the player feel like she’s not only playing the game. She’s performing it. The game is made in Unity and uses Rock Band drum pads as controller.

Thom Hujanen – Producer,
Anders Hagström – Lead Game & Sound Designer,
Filip Frandsen – Lead Art,
Anton Classon – Lead Programmer,
Sebastian Ringvold – Lead Tech,
Erik Ögren – Lead Animator

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