Clockwork

Filed under: Projects » Arcades and physical in 2011. Tagged: 1st year, GGC 2011
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Clockwork_Seasons

Clockwork is an unique puzzle game where you manipulate the environment and time itself. The goal is to assist a woman on her journey to save her loved one by overcoming obstacles and solving puzzles. Rewind time and change the seasons by interacting with physical clocks as your input.

We’ve mainly used Photoshop CS5 and XNA framework 4.0

Creators:
Marcel Markov – Producer
Johan Danielsson – Lead Designer
Mikeal Åström – Lead Programmer
Jonatan Ekström – Programmer

Clockwork_Poster_Small