Fruitality

Filed under: Projects » Arcades and physical in 2016. Tagged: 1st year, GGC 2016
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Fruitality is a game where battle royal meets a fruit salad. Cute little pieces of fruit are thrown into a blender where everyone has to fight for survival. There’s not enough room for everyone and some must perish. Make your friends into smoothie through sabotage by messing with the blender settings or simply pushing them to their sweet demise.

The game is a 2D multiplayer arena brawler for PC, where you can play two to four players. Pick between four avatar fruits and fight your friends for survival in a active blender!

Platform: PC
Tools: Visual Studio 2016 (C# with .NET framework), Photoshop, Illustrator, Unity 5.3, ELIAS Composer’s Studio

Malin Runsten Fredriksson – Producer
Madeleine Fjäll – Lead Artist
David Isaksson – Game Designer
Lucas Pålsson – Lead Tech
Malcolm Yllenius – Lead Programmer
Axel Eriksson – Programmer