Trust

Filed under: Projects » Arcades and physical in 2016. Tagged: 1st year, GGC 2016
Print This

In Trust, you are two children trapped in a mysterious forest. For gameplay, human interaction is key. You need to work together to find your way out and overcome your fears by having constant contact with the other player.

Trust is developed in Unity, and the art in Photoshop. The artstyle is inspired by John Bauer and old fairytales.

Thea Falkenmark – Producer
Amanda Svensson Alavi – Lead Art
Joni Nikander – Lead Programmer
Niclas Nordberg – Lead Designer
Matti Johansson – Lead Tech
Gustav Larsson – Lead Narrative