Staff Pointer

A fast-paced competitive game where 2 wizards conjure spells to fight each other by means of drawing runes. May the best of 3 rounds win!

The game is for PC, and we used Unity to developed the game.

Team:

  • Product Owner: Elnara Biekirova
  • Team Producer: To Nhi Hoang
  • Elnara Biekirova, An Le Pham Hoang, To Nhi Hoang – Programming
  • Yijun Huang, Elisabetta Maria Poli – Graphics
  • Diako Moeini – Sound
  • Elnara Biekirova, Diako Moeini, To Nhi Hoang – Hardwares

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It Has Been Three Months

It Has Been Three Months takes the player into the world of Lou, whose phone they have just found. The interface of the game represents that of a modern day phone, allowing the player to enter Lou’s world through social media, photos and communication with her friend Cass. The player must use these tools to find out what happened to Lou before she went missing.

The game was developed with Unity, targeting PC platforms.

Team:

  • Dani Rizal – Product Owner and Writer
  • Nora Ekeblad – Producer and Writer
  • Rebecka Lewin – Programmer
  • Lovisa Walchshofer – Graphic Artist
  • Alva Wäppling – UI Artist

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The Constructor

The constructor is a single player, 2D medieval themed Tower defense game made in Unity. Defend yourself from hordes of enemies using The Power of the wind, fire and ice elements by placing and upgrading towers using a unique input device. The goal is to survive as long as possible and prevent enemies from storming the castle and at the same time conserve buildable towers as they decay over time.

The Constructor at the Gotland Game Conference 2022

Team:

  • Jiaxing Cao – Programming – Product Owner
  • Yongqin Yu – Programming
  • Mikael Etholén – Project Management – Scrum Master
  • Adam Lever – Open Minor
  • Adam -Emriksson – Graphics
  • Sarah Petterson- Graphics

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Road to Yahanam

Road to Yahanam it’s a Diablo-style RPG it is set in the Medieval era in Sweden and its about people living in a bubble for a couple of hundred of years. Not aware of what goes on in the outside world. Protected by a magical Barrier. they start to see that things acting weird, animals are disappearing and their peaceful life is changing for the worse. You “ the player “ start adventuring as a hunter in your little place you knew as home to figure out what’s going on and solve the mystery.

Team:

  • ANAHITA SHEIKHIPOUR – Programmer, Environment Assets
  • BHAVANA VUTUKURU– Graphics, Character Design, Special effects
  • FELIX OLOFSSON – Project Manager / Scrum Master, Level Design & Audio
  • MYASAR KAMALA- Product Owner, Lead Programmer, Level Design
  • RAMZI AYARI – Graphics, Animation, Special Effects, Level Design
  • JOHANNES CEDERBERG – QA, Game Design, Additional Programming, Dialogue Writing

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