A 2D side-scroller runner game emphasizing epic leaps that send you soaring through the sky evoking a feeling of freedom and airborne ecstasy.
The tourists trippin’ in the tropics find a crazy disco party in the jungle and they cannot help themselves, but join the funky celebration! Grab a doll, make it step to the rhythm of the music, perform sick dance moves and take part in the greatest jungle dance off of all times!
Krzesimir Pszenny – Producer
Natali Arvidsson – Artist, Technician
Hanna Aho Lind – Artist
Eira Saastamoinen – Designer, Sewer
Jan Plähn – Programmer, Composer
Matthias Jannidis – Programmer
Clément Pirelli – Programmer
Jungle Jive is a 2D game with big dolls as control devices developed for PC in Unity using Photoshop.
Play a tower-defense-like game where you feel truly evil through immersion and gameplay.
Ana Laura Martinez – Graphics,
Ellen Wetterholm – Graphics,
Erik Rosenberg – Scrum Master,
Hampus Serrestam – Designer,
Natasha Bianca Mangan – Programmer,
Oscar Vines – Programmer,
Oskar Karlsson – Programmer
Software used: Unity, Photoshop, Monodevelop, GitKraken
Over the stove top, a cook-off with a beat! In Beetmash two players are competing in a food catching competition. The win condition is simple: get the most points by the end of the round and complete recipes for bonus points. By the way, your opponents cannot score if they “accidentally” drop their food.
Daniel Reinsson (Product Owner, Design Minor)
Timothée Engel (Scrum Master, Programming Minor)
Fredrik Lindsten (Team Member, Programming Minor)
Isak Mansén (Team Member, Graphic Minor)
Jesper Karbing (Team Member, Graphic Minor)
Shifatul Kabir Siam (Team Member, Graphic Minor)
Saša Džigurski (Team Member, Project Management Minor, Engineering)
// Tools Used
Hardware: PlayStation Move, PlayStation Eye
Middleware: SteamVR, PSMoveService
Software: Unity3D, Blender, Visual Studio, Photoshop, FL Studio