Illume

Illume is a side-scrolling 3d puzzle platformer where objects only appear when you shine some light upon them. You never fight the world – you create, change and heal it.

Immerse in an atmospheric journey through emptiness, use light to solve puzzles and turn dead and cold darkness into a charming world full of whimsical groves and magnificent gardens.

Play Illume on itch.io!

Illume won Best Art Design at the Gotland Game Conference 2023.

Team:

Alisa Kontorovic – Product Owner, Designer, Technical Artist, 3D Artist;
Brian Barikhan – Producer, Scrum Master, Level Designer;
Tereza Palmonová – 3D Artist, Concept Artist, Video Editor;
Hedda Borg Rundqvist – QA, Sound Designer, Composer;
Sebastian Norderäng – Programmer;
Yu Yongqin – Programmer;
Daniel Mardunovich – Programmer.

Ball Bash

Ball Bash is a 3D fast paced local multiplayer racing game developed for PC. You can use customized ability sets to gain an advantage over your opponents. Dash through procedurally generated tracks and environments, and use your skills to avoid the incoming obstacles. Be the last one standing!

Team:

David Canesi – Product Owner
Bogdan Serov – Project Manager
Viktor Drakenberg – Lead Designer
Jiaxing Cao – Programmer
Isabell Olsson – 3D Graphics
Timon Stepan – 3D Graphics

The Slappening

The Slappening is a 3D, single player platformer game for PC. Play as a kid trying to escape the school after being traumatized from being slapped after a haircut. Roll around and spit your way through the halls, and avoid the hands at all costs. Discover the handy cast and their quirks as you fight for your neck.

Nominated for Swedish Game Awards 2021, Game of the Year & Best Art Direction. Winner of Gotland Game Conference 2021 Public Choice Award.

Team:

  • Christian Le Roux: 3D environment and graphics, level design
  • Desislava Atanasova: 3D environment and graphics, level design
  • Eskil Ettehag: Engineering , programming, level design
  • Jad Tawbi: Programming, level design, QA
  • Leo Wognum: 3D environment and graphics, animation, music & sound design, level design
  • Peter Mathiesen: 3D environment and graphics, level design
  • Sarah Norén: Producer, UI designer, level design, QA
  • Theo Flejmer: GGC responsible, QA lead, UI programmer, design

Amelite

Amelite is available on Steam

Amelite is a 2D platformer that will challenge your creativity in this new take on a classic genre. Create your own path as the power of drawing platforms is in YOUR hands.

Find yourself at the bottom of an abandoned and mystical tower, overgrown by dangerous crystals. With the help of a peculiar creature, climb your way to the top through an ever challenging environment, and find your way home. Leap over gaping holes, block incoming projectiles, or wall-jump in tandem with your own walls. Amelite is a game packed with creative challenges, and every player is free to make their own solutions! 

This game has been developed for PC, and using a mouse is highly recommended. The game is also compatible with drawing tablets. 

During the 2021 Gotland Game Conference Amelite won Best In Show, Best Game Feel, Best Level Design and Best Presentation.

Team:

  • Oliver Lincke – Director, Environmental Art
  • Sabina Hallmén – Producer, Narrative, PR
  • Amanda Östman – Assistant Producer, SFX, VFX
  • Cédric Le Therisien – Gameplay Design, Level Design, QA
  • Pontus Canholm – Programming, Level Design
  • Fabian Larsson – Programming
  • Frida Björnfot – Art Direction, VFX & Rendering
  • Erik Börjesson – Animation, Storyboards
  • Sander Wellmar – Music