The department of Game Design at Uppsala University, campus Gotland
Student projects are added irregularly and in no particular order. These are projects stretching back to 2002, from students in their 1st, 2nd and 3rd year and using vastly different tech. Thus; we recommend you use the tag cloud to the right to filter the projects you’re interested in!
Play as two flubbermonkeys making their way deeper and deeper into an enchanted jungle. Navigate around each level with your friend and try to reach the end. Using each other, the objects and features around the level, solve the puzzles and make it across the landscape unharmed. The levels aren’t all fun and games, there are dangers lurking! Environment and jungle creatures can hurt the careless monkeys. A large part of the game is bouncing off each other and cooperating to reach the goal. The players can bounce on top of each other to reach high places, and slingshot each other in order to get across great distances.
In Love Dart you play as the love God Cupid whose on a mission to help lonely people find the love of their life. But all is not just flowers and kisses; there are minions of Despair in disguise posing as humans.
Use your Crossbow of Love to shoot and match couples as well as to eliminate the Despairs’ hate and turn then back into normal humans.
Using infrared lights (attached to a headset) in coordinance with a Wii remote the game will be able to track your head movement. This allows you to interact with the game by both moving around as well as by aiming and shooting with your Crossbow of Love (equipped with a second Wii remote working as a lightgun).
Neck ‘n’ Neck is a 2D side scrolling “giraffe” racing game focused mainly towards children. Speed is controlled by dodging obstacles by moving the “giraffes” neck up and down and jumping over ground obstacles.
Neck ‘n’ Neck was developed in Unity for PC using Photoshop, Logic Pro, and Reaper.