Ever End


Slash through bosses in a quest for redemption! End goes up against a conspiring organisation and challenges the trials of reality in order to save her little sister. Defeat whoever stands between End and her goal in this story driven, 2D animated comic-book fighting game.

Ever End is a single player narrative driven fighting game. Meet interesting characters, and then strike them down through a streamlined action battle system with emphasis on timing and reaction.

Ever End on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Ever End on the Gotland Game Conference 2018 show floor.
Ever End on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Ever End on the Gotland Game Conference 2018 show floor.

Team:
Jakob Hansen – Producer/Sound Designer,
Emil Kiviniemi – Product Owner/2D Animator,
Stella Crawford – 2D Artist/PR Manager,
Erik Wallin – Programmer,
Sebastian Wallin – Designer/Programmer
https://twitter.com/EverEndGame
This game was developed for PC using the Löve 2D engine.

On the hook.

On the hook is an interactive novel that tells the story of a date from two people’s point of views. The game showcases different parts and has many options for failure and some for success. The game is a mature story that delves into darker themes and implies certain dark events that depends on your choices.

"On the hook" on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
“On the hook” on the Gotland Game Conference 2018 show floor.
"On the hook" on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
“On the hook” on the Gotland Game Conference 2018 show floor.

Team:
Erin Siikavaara- Does everything and art.
Oskar Svärd, Does anything, but mostly writes.

Agraria

Agraria is a grid-based action puzzle game where the player in the role of Harvey, has to catch the mischievous frogs in his farmlands, who’ve stolen his belongings.Plant crops to sprout level-altering vegetation that helps you avoid beasts, create passages and trap the thieving frogs!

Agraria on the Gotland Game Conference 2018 show floor

Team:
Antonio Ackalin – Product Owner & Programmer
Arnaud Mimoun -Scrum Master & Project Manager
Alexander Granell – Programmer
Alexander Linde – Artist
Florent Schmidt – Artist
Software such as Unity 2017.4.1, FL Studio 11/12, Audacity and Photoshop CC 2018 were used during production.

Eyes Align


A 2D narrative adventure game featuring a murder mystery aboard a shady space station filled to the brim with enigmatic characters.
The player, a human, is by coincidence thrown into a mystery aboard the space station they live in and as the plot thickens, what looks like a murder at first glance turns out to be only a glimpse into the conspiracies that lurk at the very heart of the station.

The game is developed for the PC using Twine 2.0 and Unreal Engine 4.

Awards: Eyes Align won Best Execution in Narrative at the Swedish Game Awards 2017.

Team:
Erik Nord – Producer, Lead Designer, Script Writer
Adrian Lavrell – Lead Programming, Sound Engineer
Anders Mauritz Karlsson – Lead Art
Bea Franov – 2D Art
twitter.com/aRareCaseOf