The department of Game Design at Uppsala University, campus Gotland
Category: Blog
This is the highly informal blog of the GAME-department. We use it mostly to document the things we do outside of running one of the worlds strongest game educations. For information about our education, programs and courses, check the official site at Uppsala University.
Best in Show: Stick Together Best Visuals: Poser Best Audio: Immanence Best Level Design: Stick Together Best Storytelling: Laira Cut Me Open Best Arcade Experience: Intern-Stellar Service Best Game Design: Excava The Unity Award: Immanence Jury Spotlight: Calypso-1, Butterfly Reflections, Ferrum, Public Choice: Immanence Student Choice: Ferrum, Immanence Almedalen Public Library Award: Excava Almedalen Public Library Award: [INSERT GAME HERE] Extra-Extra-Ultra-Special-One-Of-A-Kind-Award 2026: Olle Jansson
Posted on - Comments Off on Calling All Alumni: Share Your Post-Graduation Journey CategoriesBlog Tagsalumni
The Higher Education Video Game Alliance is running a new international survey to understand how game-dev graduates are doing after finishing their studies. So to all former GAME-students still reading here, if you have 15–20 minutes to spare, please consider filling it in and helping out the research community.
There are some small perks too: the first 200 eligible respondents get a $5 Amazon gift card, and everyone who completes the survey before November 30, 2025 is entered into a draw for five $50 gift cards.
Join us at Gotland Game Hub (GGH) this Wednesday for a talk by Mikael Wendschlag, Researcher at the Department of Economic History, Uppsala University.
🗓 When: Wednesday, 13:00–17:00 📍 Where: H-Building, Campus Gotland (Strandgatan 7, the Old Residence)
15:00 – Short Talk: “From Playfulness to Preparedness: Playable Interactive Simulations for Financial Crisis Resilience”
Mikael’s talk is part of the seminar series at the Focus Area of Games and Creativity, Gotland Research Forum. It explores how an online financial crisis game is being developed to be fun to play while also:
· Training financial system stakeholders in crisis management
· Testing regulatory frameworks
· Serving as a learning tool in higher education
This talk highlights a new collaboration between Mikael and researchers Eliel Camargo-Molina and Lina Sörs Emilsson at the Game Design Department, combining financial research, digital interactive design, and playfulness to explore crisis preparedness through playable simulations.
Program Highlights – Nov 19 at GGH:
· 13:00 – Doors open: Coffee, snacks, networking, and game demos
· 15:00 – Mikael Wendschlag’s talk
· 15:30 – Open Mic: Share your projects, ideas, and experiments
· 17:00 – Wrap-up: Leave inspired and energized
Posted on - Comments Off on Gotland Game Hub: “Why Making is the New Playing” CategoriesBlog, Guest Lectures
We are pleased to invite you to Gotland Game Hub, featuring a talk at 15:00, organized in collaboration with the Seminar Series at the Focus Area of Games and Creativity, Gotland Research Forum.
📅 When: Wednesdays, 13:00–17:00 📍 Where: H-Building, Campus Gotland (Strandgatan 7, the Old Residence)
This week’s program at GGH:
· 13:00 – Doors Open: Enjoy coffee, snacks, and cookies while networking, playing games, or exploring new ideas.
· 15:00 – Short Talk:Patrick Prax, Associate Professor, Department of Game Design, Uppsala University – “Why Making is the New Playing”
· 15:30 – Open Mic: Share your own game-related projects, events, or collaboration ideas.
· 17:00 – Wrap-Up: Conclude the session inspired and energized.
About the Talk: Games have long been recognized as a way for players to understand societal systems through rules and experiences. In this talk, Patrick Prax argues that play is only the first step. To deepen understanding, designers should create games that invite players into the designer’s role themselves, enabling a richer, hands-on engagement with systems and their complexities.
About the Speaker: Patrick Prax is a researcher specializing in the co-creation of game design, focusing on how societal values shape video game design and their broader social impacts. His research explores players’ game literacy and the opportunities and challenges of digital games, including their potential for learning and promoting sustainable policies, as well as risks such as addiction and radicalization.
We look forward to welcoming you for an afternoon of games, ideas, and inspiration!