Ever considered advanced studies? We now have an honest-to-god Masters programme in game design on Campus Gotland! It’s 2 years and meets the entry requirements for PhD studies in human-computer interaction and neighboring subjects, both in Sweden and internationally.
To be eligible you need a bachelor’s degree with a field of study specializing in games or gaming (e.g. game design, game development, game programming, computer and systems science, information technology). Knowledge of English corresponding to English 6 is also required (a Swedish bachelor’s degree meets the requirement for English).
The programme leads to a Master of Arts degree (Master of Arts, 120 credits) with game design as the main field of studies.
Mischa hails from a series of Austrian studios such as Game Gestalt, Sproing and Ferrytells, while Doris founded the Deep Games Laboratory at DePaul, worked at the GAMBIT Game Lab, MIT and at Vienna University of Technology. Their work represents a veritable smörgåsbord for our department’s wish list. Not just encouraging, but dragging games to be better: to talk to the human condition; to represent nuance and a range of emotions.
Rusch’s work is focused on the theory and practice of game design, particularly in regard to games that model the human experience. For example she’s made;
An early Christmas present to our students: Uppsala University Library has just helped us extend the GDC Vault subscription throughout 2019, and vastly expand our access to Safari Tech Books Online.
Safari Book previously held only our 100 most used course books and references, and supported a measly 5 simultaneous users – which made it practically useless as a replacement for expensive course literature when an entire class needed it at the same time. From 2019 the database will be merged into the New O’Reilly Safari Collection, with access to 40 000+ books, and unlimited simultaneous users!
GDC Vault lets you stream from the ~12000 presentations that the Game Developers Conference has uploaded so far.
The students have worked with external organisations and individual citizens to develop four game designs that could contribute to the health and wellbeing of children and young people living on Gotland. The assignment and event were put together within the umbrella or our partnership with Region Gotland.
Universitetsstudenter presenterade spel för barn och ungas hälsa och välmående – Region Gotland
Under gårdagen presenterade studenter från kursen ”Produktutveckling för spel” de arbeten de har gjort i samverkan med barn- och elevhälsan vid Region Gotland. Samarbetet har gjorts under partnerskapets vingar, det partnerskap som finns mellan Uppsala Universitet Campus Gotland och Region Gotland.