Baby, I’m Robot!

Filed under: Projects » 2D games in 2016. Tagged: 2nd year, GGC 2016
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An open-world, roguelike with exploration, crazy weapon upgrades and a whole lot of love.

Baby, I’m Robot! shows the consequences of a robot falling in love with a human. Spoiler: that robot gets banished to an island filled with dangerous, defective robots. That robot then has to fight those scary robots in order to find its way back civilization, to be reunited with its love.

Baby, I’m Robot! Is a pixel art, roguelike action game where you explore procedurally generated islands, upgrade your weapons and (hopefully) defeat a lot of strange robots.

Baby, I’m Robot! Is made for the PC with Unity and Aseprite.

Anders Jonsson – Producer, programmer,
Marwan Al Salman – Programmer,
Marcus Altin Prytz – Artist