Smackquarium

Filed under: Projects » Arcades and physical in 2016. Tagged: 1st year, GGC 2016
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Smackquarium is a 2D, platformer local multiplayer game. With its transparent screen Smackquarium allow the players to see each other while playing. The game also allows the players to pour real water into the aquarium (the game-setting), making the environment/ players be affected by the resulting virtual water steam.

In smackquarium two players fight against each other located in an aquarium. They are both playing a turtle equipped with an oversized hammer. Their goal is to be the fastest one to collect the growing flowers and return them to their homes. As the players successfully return the flowers, their houses begin to grow, making the environment change. With this, the players also compete to win their love of their life – the yellow turtle. The yellow turtle loves big houses!

With its easy-to-learn controls and an engaging monitor as well as inputs Smackquarium offers a pleasant experience for all players, new as well as experienced.
With the opportunity to see through the transparent screens, the competition between the players becomes enhanced.

Lukas Graff – Producer
Måns Möller – Lead artist
Nils Folker – Tech
Martin Carlsson – Sound/ programmer
Fabian Lindin – Game designer