Potato Reaper

Potato Reaper is an arcade shooter game that rewards players with quick reactions. How do you shoot? You use an actual crossbow: aim at the screen and reload the crossbow to shoot! The goal is to survive and score as many points as possible by reaping potatoes. As you advance through waves of incoming flying potatoes, the game gets progressively harder, but you also earn experience points which makes you stronger!

Potato Reaper at the 2022 Gotland Game Conference show floor

Team:

  • Faruk Osmanağaoğlu – Lead Designer and Producer
  • André Fuladianpour Dahl – QA and Design
  • Iliana Despoina Tompra – Graphics
  • Iver Adrian Bhutani – Graphics
  • Dani Waked – Programming
  • Jacob Bekele Jansson – Programming

Read more about Potato Reaper!

Pet

Play around with your own pet! Train your Pet’s skills and compete in exciting events, such as races and skill contests!

Thesis on DiVA:

Creating a model for the process of designing a character that the player may form an attachment to

Team:
Ivan Kholod – Game Design & Programming
Teemu Laiho – Game Design & Programming
Florian Ritter – Character Art
Petrea Sigmunsdottír – Character Art
Leo Wognum – Music

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It Has Been Three Months

It Has Been Three Months takes the player into the world of Lou, whose phone they have just found. The interface of the game represents that of a modern day phone, allowing the player to enter Lou’s world through social media, photos and communication with her friend Cass. The player must use these tools to find out what happened to Lou before she went missing.

The game was developed with Unity, targeting PC platforms.

Team:

  • Dani Rizal – Product Owner and Writer
  • Nora Ekeblad – Producer and Writer
  • Rebecka Lewin – Programmer
  • Lovisa Walchshofer – Graphic Artist
  • Alva Wäppling – UI Artist

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Indomitable

Indomitable is a 2.5D single player boss-rush title where you play as a skilled fighter that has been captured and forced into gladiatorial combat. Prepare for challenging encounters against genetically enhanced opponents that do not hold their blows. Step into the arena, and make it yours.

The game is developed for PC and to be played with controller.

Team:

  • Christos Mandilas – Product Owner, Game Designer, Narrative Designer, Writer, Artist
  • Isak Larsson – Game Designer, Level Designer, QA
  • Robin Lundqvist – Producer, QA
  • Dionysios Adamopoulos – Programmer
  • Sergei Grigorev – Programmer
  • Maximilian Feig – FX Artist, Sound Designer, Composer
  • Erik Börjesson – Artist
  • Adam Westeson – Artist

Read more about Indomitable!