Circus Bombus

How do you solve a scheduling conflict between two circuses? With Circus Bombus of course.

Circus Bombus is an energetic and family friendly 2D top down, player versus player arcade game. Roll our hand-made wheels to push the minecarts with the confetti filled bombs. First one to get the opposite circus covered with confetti wins.
Which circus will you side with?

Circus Bombus was developed in Unity for PC using Photoshop, Illustrator and ProCreate.

Team:

  • Jakub Orlowski – Product Owner, Programmer
  • Achim Helmers – Tech Designer, Craftsman
  • Daria Shpak – 2D Artist
  • Dhruv Gulabani – 2D Artist
  • William Karlsson – Quality Assurance, Craftsman
  • Marcus Landley – Team Producer

Read more about Circus Bombus!

BlindSight

BlindSight is a two player 2D arcade co-op game built around team communication featuring two distinct roles. You will be using your cooperative skills while also focusing on your own role in order to survive through monster encounters. Defend yourself from the monster attacks while describing the monster, or use the monster manual to identify and defeat the monster.

BlindSight at the Gotland Game Conference 2022

Team:

  • Tedi Bilyarov – PO, Programmer
  • Sima Akter – PM, Scrum master
  • Erika Lönn – Designer
  • Linn Ekman – Graphics Designer
  • Cory Szczepanska – Graphics Designer
  • Nike Landaeus – Graphics Designer

Read more about BlindSight!

Banana Rampage

Banana addicted aliens are invading earth! Your goal is not to stop these aliens but to help your favorite one get the holy bananas!. Are you ready to crush the other aliens to the ground and be the sole winner? Come and join us in this action packed Oca supermarket and create a truly magnificent banana rampage!

Team:

  • Jesper VÃ¥ngman – Project Manager / Game designer / QA
  • Luka Grepl-Malmgren – 3D artist / Level designer
  • Martina Oyhenard Vazquez – 3D artist / Animator
  • Linnea Hallenbom – 3D artist / Modeling
  • Lilith Ostrowska – Programmer
  • Hisham Kunju Mohamed Programmer

Read more about Banana Rampage!

Axelerate

Given an advanced hoverboard, you are set to explore a city filled with platforming sections and different types of obstacles. As you explore the city, scraps placed out in certain areas and paths will allow you to upgrade your hoverboard, unlocking new mechanics. Jump and grind through the city whilst avoiding the dangers that it holds. At the end of the city, in the arena, the Gigantolotl awaits, ready to crush you. Do you have what it takes to defeat it?

Team:

  • Lisa Martijn – Product owner, Character & animations & UI
  • Ameer Khalid – Environment design, Materials & Lighting
  • UrtÄ— SiliÅ«tÄ— – Lead Level Designer & QA
  • Klito Lamaj – Project Manager, GGC, Marketing & SFX
  • Viktor Carlsson – Scrum Master, Level Designer & Music
  • Ryan Hellgren – Environment artist, VFX & prop art
  • Paul Brandstetter – Programming: Player & UI
  • Alex Sokolov – Programming: Enemies & AI

Read more about Axelerate!