Museum.exe

“Museum.exe” is a virtual museum that exhibits some of the most notable indie games from the last decade. It is a 3D first-person game with a carefully curated collection of critically acclaimed projects, where the player explores and interacts with exhibits, learns about games and the influence they had on the industry. Just like in a real museum, we bring forward the concept and the ideas behind each of the exhibits but also we do this in the best way games can be presented – also through a game.

Museum.exe was awarded the Jury Spotlight Award at the Gotland Game Conference 2024.

Thesis on DiVA:

A Virtual Museum Game Case Study: Exploring How Virtual Museums Can Facilitate the Exhibition of Digital Games: How can a virtual museum effectively exhibit digital games as interactive exhibits without providing direct access to the original games?

Team White Box:

  • Aleksandr Poliakov
  • Nick A. Spyrakos
  • Samir Metwaly
  • Diako moeini
  • Georgi Madzharov

Odin’s Defense

Odin’s Defense’s core gameplay takes place in a Story Mode campaign across 5 biomes. Play as Odin’s son, Vidar, and lead your allies across this fantasy world, vanquishing wave after wave of enemies from slimes, to spiders, to skeletons and more!

The game combines 2D and 3D elements to create a top down tower defense experience with a twist. Instead of upgrading towers, Odin’s Defense encourages you to equip towers with powerful items to create unique builds and combinations to defeat enemies. The game places heavy emphasis on choices and narrative to keep players engaged and to ensure replayability. No single playthrough will look the same!

This game was awarded the Jury Spotlight Award at the Gotland Game Conference 2024. Whishlist Odin’s Defence on Steam.

Team Office XII:

  • Genadi Dimitrov
  • Anton Hallgren
  • Christian Matte
  • David Landén Karlsson
  • Boglárka Kiss
  • Riley Singh

Schrödinger

In “Schrödinger,” become the scientist whose quantum machine malfunctions, warping reality. With every blink in the real world, the game environment and its objects transform, presenting new challenges and opportunities. Embark on a journey rife with puzzles, encounter peculiar entities, and delve into the mysteries underlying the chaos to set things right. Immerse yourself in this narrative puzzle adventure in a 3D first-person perspective, playable on PC with keyboard, mouse, and webcam.

This game was awarded the Student Choice Award and Best In Show at the Gotland Game Conference 2024.

Team Schrödinger:

  • Viktor Danielsson
  • Douty Leonardo Widén
  • Jonathan Wennerlund
  • Gustav Törnlund
  • Nils Howland
  • Erik Jansson
  • Hammad Shahid Pervaiz

The Social Grip: Llama Drama

The Social Grip: Llama Drama is a second-person perspective stealth game and is a continuation of last year’s The Social Grip. Almost every part of the game has been given a close look and is being updated. In each level players will have to switch between the security cameras to move the main character Dan around. Players, will have to think carefully on when and where to move and how to avoid the guards patrolling the levels. The original grid-based movement has been replaced with more responsive point-and-click movement. Our art team has also taken a close look at last year’s art style and are working on an improved art style. Finally, we are planning to introduce new mechanics and goals such as collecting evidence and hacking into elements of the environment.

The Social Grip: Llama Drama was awarded The Almedalen Library Award at the Gotland Game Conference 2024.

Thesis on DiVA:

Player Onboarding in a Low-Complexity Game Favouring Implicit Instructions: A Case Study of the Game The Social Grip

Team Chonk Cats Productions:

  • Rens van Eldijk
  • Daniel Mardunovich
  • Lukas Wolf
  • Ottilia Hedberg
  • Anna Hatzl
  • Bozidar Jankovic
  • Dylan Kühl
  • Ilias Keramidas
  • Disa Nordström