Metamorph

Metamorph is a low-poly 3D horror game that blends body horror and a narrative about growing up in a body that very quickly becomes foreign to you with aspects of the visual novel genre. The game is envisioned as a slow-paced atmospheric game that aims to envoke a growing sense of discomfort in an environment that slowly progresses and evolves alongside the player. Though the game is story-driven, as a team we’ve attempted to mix the story with interesting and engaging gameplay features and a unique visual style that mixes both traditional 2D and 3D graphics with mixed media and creative technical implementation. You play as a high school girl who wakes up one day and realizes she is slowly but surely turning into a twisted, bizarre cockroach monster. With this realization, she sets out to score a date with her crush before her grotesque transformation is complete. Will she succeed… Or will the pressures of high school and being stuck in a horrifying lovecraftian nightmare be too much? Play through an engaging story about teenage woes, explore a detailed 3D environment, experience a variety of minigames and prove that appearances aren’t anything, even when said appearances are a bit unconventional.

Metamorph was awarded Best Storytelling at the Gotland Game Conference 2024.

Team Jackdaw:

  • Moa Carnbro
  • Jiao Rosenqvist
  • Maja Wijk
  • Wilma Svensson
  • William Hammarlund

Museum.exe

“Museum.exe” is a virtual museum that exhibits some of the most notable indie games from the last decade. It is a 3D first-person game with a carefully curated collection of critically acclaimed projects, where the player explores and interacts with exhibits, learns about games and the influence they had on the industry. Just like in a real museum, we bring forward the concept and the ideas behind each of the exhibits but also we do this in the best way games can be presented – also through a game.

Museum.exe was awarded the Jury Spotlight Award at the Gotland Game Conference 2024.

Team White Box:

  • Aleksandr Poliakov
  • Nick A. Spyrakos
  • Samir Metwaly
  • Diako moeini
  • Georgi Madzharov

Odin’s Defense

Odin’s Defense’s core gameplay takes place in a Story Mode campaign across 5 biomes. Play as Odin’s son, Vidar, and lead your allies across this fantasy world, vanquishing wave after wave of enemies from slimes, to spiders, to skeletons and more!

The game combines 2D and 3D elements to create a top down tower defense experience with a twist. Instead of upgrading towers, Odin’s Defense encourages you to equip towers with powerful items to create unique builds and combinations to defeat enemies. The game places heavy emphasis on choices and narrative to keep players engaged and to ensure replayability. No single playthrough will look the same!

This game was awarded the Jury Spotlight Award at the Gotland Game Conference 2024. Whishlist Odin’s Defence on Steam.

Team Office XII:

  • Genadi Dimitrov
  • Anton Hallgren
  • Christian Matte
  • David Landén Karlsson
  • Boglárka Kiss
  • Riley Singh

Schrödinger

In “Schrödinger,” become the scientist whose quantum machine malfunctions, warping reality. With every blink in the real world, the game environment and its objects transform, presenting new challenges and opportunities. Embark on a journey rife with puzzles, encounter peculiar entities, and delve into the mysteries underlying the chaos to set things right. Immerse yourself in this narrative puzzle adventure in a 3D first-person perspective, playable on PC with keyboard, mouse, and webcam.

This game was awarded the Student Choice Award and Best In Show at the Gotland Game Conference 2024.

Team Schrödinger:

  • Viktor Danielsson
  • Douty Leonardo Widén
  • Jonathan Wennerlund
  • Gustav Törnlund
  • Nils Howland
  • Erik Jansson
  • Hammad Shahid Pervaiz