Starfarer

Starfarer is a 3D puzzle-exploration game with a colorful art style and an all encompassing soundscape set in Polynesia where you sail between islands in order to learn hints and clues on how to traverse the seas with the help of stars and constellations. The game is designed with a minimalist approach where you find people and artefacts that tell you how to solve the current level’s puzzle and help contextualizing future levels puzzles where the clues build on each other. Our game aims to teach basic astronomy concepts through the context of archeoastronomy and inspired by Polynesian culture.

Team Team Starfarer:

  • Wiktor Åström
  • Hedda Borg Rundqvist
  • Aboubakr bobaker
  • Tarek Albitar
  • Nikita Molin-Thogersen

The Hound of Visby

We built a darker version of Visby in our game, where the player can run into various historical figures and explore legends and tales based on real-life stories. It is going to be a souls-like game with a combat system similar to the Dark Souls trilogy. The player will play as a low-rank knight in a large noble family that has overwatch Visby for centuries and gradually unravel the secret behind his family and Visby during his adventure.

Photo: Ulf Benjaminsson / ulfben.com

Team Haunting Eye:

  • Zonghao Wu

To Save a Soul

To Save a Soul is a 3D, stylized, from a 3rd person perspective, adventuring puzzle game played on PC. The story takes place in Limbo, with the heir of limbo as the main character. The game will feature heavy themes and create a moving story with a player choice at the end. You as the heir will venture into the memories of souls that are just at the brink of death. In doing so, you will create a connection with the souls, understanding their fears, joys, regrets, and loves. In the end, you will have to make a complex ethical decision about what is right or wrong. Trying to restore the balance and where the echoes of the past meet the possibility of the future.

Photo: Ulf Benjaminsson / ulfben.com

Team Solace Interactive:

  • William Palm
  • Lilly Ahlqvist
  • Claire Delhomme
  • Aaditya Kalluri
  • Hongzhe Yang
  • Alexander Hessler
  • Soabiba Soad
  • Nea Gunder Lantz
  • Klara Hellström Eriksson
  • Philip Ågren Oskarsson

Demolition Drive

In Demolition Drive, players will take the control of remote control cars. These tiny weaponized agile toy cars will bring mayhem to the kitchen where they race. The kitchen itself also impacts the outcomes of the races. Players while fending off their opponents, need to survive the hazards as well, the angry vacuum cleaner which tries to suck in the toy cars, the hot stove and etc. players fight each other for either upgrades or to remove an opponent from the race. Multiplayer game and modifiers change the way a single track can be played.

Team Drunk and Angry:

  • Mahmood Attar Zoghi
  • Andrei Moldovean
  • Simon Gustafsson Törnvall
  • Emile Sohier
  • Kerem Akin
  • Einar Dahlén Hansson