Coral Cleanup

Coral Cleanup is a game where you as a new recruit are taking on your first mission to help clean the ocean of plastic, starting with the coral reefs. You will travel in a small autopiloted submarine so you can focus on finding the plastic. The submarine is fitted with a periscope so you can look around, and a joystick so you can aim and grab the plastic. If you can’t find the plastic our helpful sonar will aid you. You compete against your fellow recruits, can you beat them? Come enjoy the shoals and help the environment through this fun arcade.

Team:

  • Birk Vanrillaer – Product Owner
  • Martin Blomberg Sköld – Scrum master
  • Oscar Spjuth – Lead Programmer
  • Charlotte Nelsson – Co Graphics Lead
  • Teodor Ragnemalm – Co Graphics Lead
  • Simon Gustavson Törnvall – Sound Lead

Dig the Beat

Dig the Beat is rhythm game, designed to test your melodic mining skills. Choose between a variety of caves with different soundtracks and crystals. Use your pickaxes to mine the gems, lean in order to successfully turn, and collect a highscore. Compete with the other miners, and show them who is the virtuoso.

Team:

  • Sebastian Ljungberg – Product Owner & Scrum Master,
  • Genadi Dimitrov – Music & Assistant PM,
  • Erik Jansson – Programmer,
  • Otto Roberts Olsteins – Programmer,
  • David Landén Karlsson – Open-Minor,
  • Sophia Bieringer – Graphics Artist,
  • Thuy Dang Ngoc Phuong – Graphics Artist,
  • Patrik Dlugos – Graphics Artist.

Veggie Vengeance

Veggie Vengeance is a 2D multiplayer PVP arcade game where you play as one of 2 vegetables. In a submarine you collect the ingredients needed for your perfect soup whilst fending off your enemy with a torpedo. You can shoot with buttons, accelerate with your lever, steer with your steering wheel and collect your ingredients in a vicious war of the veggies!

Photo: Ulf Benjaminsson / ulfben.com

Team:

  • Hanna Aref – Scrum Master
  • Jonathan Wennerlund – Product Owner
  • Lina Dahl – Physical builder
  • Krystof Hadrousek – Programmer
  • Liv Coro – Programmer
  • Levi Hammeleff – Artist
  • Vicente Cornejo – Artist

Haunted Heist

Haunted Heist is a competitive two-player party game built for local multiplayer. In this stealth-based pixel-art style game, one of you will take control of a sly thief, as they sneak into a giant mansion to steal its valuables. The other will play as an invisible ghost, searching through every corner of the mansion to catch the thief before they can escape. Can you outrun the ghost while uncovering the mansion’s secrets and hidden items, using only your trusty flashlight and night-vision goggles, or will you outsmart the thief as you merge through walls and use your special ghost vision to hunt them down? Exciting cat-and-mouse gameplay awaits in this hair-raising 2D title developed for the Nintendo Switch!

Team:

  • Igors Sorogovecs: Lead Designer, Programmer
  • Joel Owén: Level Designer, QA
  • Erik Nikiforov: Programmer
  • Napat Ussawajaruwan: Project Manager, Scrum Master
  • Tuerxun Ailikamu: Hardware Engineer, Graphics Artist
  • Quan Nguyen: Environmental & Branding Artist
  • Yuan Ning Wang: Music, Sound Design