Shopping Havoc is a shopping-cart racer, built by first year students for the Gotland Game Awards 2007.



The department of Game Design at Uppsala University, campus Gotland
Student projects are added irregularly and in no particular order. These are projects stretching back to 2002, from students in their 1st, 2nd and 3rd year and using vastly different tech. Thus; we recommend you use the tag cloud to the right to filter the projects you’re interested in!
Shopping Havoc is a shopping-cart racer, built by first year students for the Gotland Game Awards 2007.
Did you work on this game? Please get in touch with Ulf!
Roskilde was a joint collaboration with the Roskilde music festival. A vertical slice was produced but the game was never completed. The team won Best Presentation at the Gotland Game Awards 2007, but we have no other information in our archives about the project. Did you work on this game? Please get in touch with Ulf to complete this post.
Team:
Cyrus “prozac” Malekani
Magnus Jansson
Niklas Eneqvist
Christopher “Assblaster” Sirén
Johan “Dwarf” Rundkvist
Emil “NES” Söderholm
Mikael “Dolphin” Karlsson
Johan C. Eriksson
Sumo was originally created as an school assignment in the theme ”modernistic game”. Sumo is a modernistic fighting game based on finger wrestling. The first version of Sumo was made with the program Gamemaker and simple graphic. The game received good reviews at school and Yokaj Studio decided to compete in Swedish Game Awards with Sumo. Two weeks before the competitions deadline, they started rebuilding the game in Java. Even though all the members of the studio are artists they succeded making a functional game. The reward came when Sumo won the ”Best game concept” cathegory in Swedish Game Awards 2006.
Read more about Sumo at Yokaj Studios official site.
Sumo på Spelfest 2006
Sumo på SGA 2006 SuperPLAY