Rolling^2

Become the definition of unstoppable and compete against a friend in being the most destructive speed ball in the world! Roll around in an unfamiliar yet spectacular world filled with rare minerals and strange elemental entities to smash through!

Control a vehicle of absolute madness!
It rolls, it bounces, it climbs, it drifts, it boosts, it smashes and it becomes heavier??
You heard right! Roll towards the high-ground and then take to the skies only to swoop down on your targets with incredible speed.
All of this with a simple joystick and a trigger.

“Precision doesn’t matter if nothing can stop you
Just keep rolling you’ll get somewhere the important thing is that its not where you were before.”

Play as one of two inventors of equal madne- *cough* brilliance
proving whose invention’s the greatest by testing their might against the harsh climate of this new found land!

Set the record straight of who the truly unstoppable is in this 3D-local multiplayer action-racing game.
Face-off against a friend or a foe in a race for Minerals!
Smash through elementals, mineral nodes or even your opponent to collect more!

Gain heaps of minerals when Capturing zones in “King of the hill” style encounters
and prove your dominance.

Navigate a level filled with targets and satisfying destruction!
Decide your own approach; Scour this new land filled with secret routes filled with bonus targets or faster short cuts, Play aggressively and smash into the other player stealing their hard-earned minerals, (Whoever comes in with the most force steals from the other)
or focus your efforts on specific high-risk high-reward targets.

Team:
Christoffer El Idrissi – Product Owner, Programming, VFX
Madalina Rusu – Environmental design, Level Design, Graphic Design
Desislava Atanasova – Art direction, Producer, Sound Design, Graphic Design

Read more about Rolling^2!

Dream Connection

~ Where Dreams and Games Meet ~
– Do you know what it feels to jump from dream to dream?
Our main character Seira does, join her on a journey through the dreamscapes.

~ Dream Jumping ~
You get to jump between dreams, quite literally. Experience shifting dreams as you teleport through the different dreamworlds.

~ What We Offer ~
– Expressive mechanics: shift between the dreams with dash, air jump and glide.
– Activities: you can also float in water and bounce on bubbles.
– Narrative: story influenced by the nature of dreams.
– Zoom function: admire the art up close, or plan your route as you navigate the map.
– Original pixel art and music specifically tailored for our levels; discover the beauty of the dreamworlds.
~ Standard Mode and Arcade Mode ~
– Challenge your platforming skills in our arcade mode.
– Or just enjoy the journey of Seira in her quest for doughnuts!

Team:

  • Ayça Durmuş – Level Design & Project Management
  • Micaela Cederlund – Level Design & 2D Art & Research
  • Mingyue Guan – 2D Art & Art Concept
  • Tieren Costello – Music & Sound Effect
  • Zijian Liu – Producer, Scripting & VFX

Read more about Dream Connection!

Gummy Climbers

Gummy Climbers is a 2D local co-op puzzle action platformer where you and your friend take on the roles of two bouncy Gummy Bear friends, out on a hike through a candy filled world. To reach your end goal of roasting marshmallows on the peak of the candy mountain, you need to communicate, work together and combine your gummy-based abilities to overcome the various challenges you meet along the way. So what are you waiting for? Grab a controller and invite your friend over; an oh so sweet adventure awaits!

Team:
Rongkun Sun – Project Management, Concept Art & Lead Design
Carl Swanberg – Programming, Music, Sound FX
Jichao Zhang – Programming
Olivia Wang – Environment Art & Concept Art
Mustafa Alhamed- Character Art & Animation
Martin Zetterman – Level Design & QA

Read more about Gummy Climbers!

Potato Reaper

Potato Reaper is an arcade shooter game that rewards players with quick reactions. How do you shoot? You use an actual crossbow: aim at the screen and reload the crossbow to shoot! The goal is to survive and score as many points as possible by reaping potatoes. As you advance through waves of incoming flying potatoes, the game gets progressively harder, but you also earn experience points which makes you stronger!

Potato Reaper at the 2022 Gotland Game Conference show floor

Team:

  • Faruk Osmanağaoğlu – Lead Designer and Producer
  • André Fuladianpour Dahl – QA and Design
  • Iliana Despoina Tompra – Graphics
  • Iver Adrian Bhutani – Graphics
  • Dani Waked – Programming
  • Jacob Bekele Jansson – Programming

Read more about Potato Reaper!