Recitallion

Recitallion is a 2D grid based real time card game fighter. Engage in 1v1 or 2v2 bouts in which you beat your opponent using spell cards. Sacrifice the cards in your hand for powerful one-time effects or summon them for long-term support in battle. There is one catch though: summon theft. If your opponent defeats one of your summons, they can add it to their own deck to play against you! The game promises strategic but hectic combat, where good summon placements and smart use of sacrifices are key to winning the battle, as well as tense gameplay where comebacks are always possible thanks to the summon theft mechanic.

Team Shogi Cards:

  • Dani-Alys Rizal
  • Tomas Maslejak
  • Philipp Rossbach
  • Hanna Alvelais

Slash Dash Samurai

Slash Dash Samurai is developed by Drowned Phone, a team of seven game design students. The project is run within the context of a vertical slice university course, lasting ten weeks in total. Your demon overlord sends you to do your job of slaying undead soldiers, as the demon harvests death essence in order to remain immortal. Use all weapons at your disposal to slay the undead. If you do well, your overlord might reward you. The game is a 2D pixelart endless mobile arcade roguelike. Swipe on the screen with your finger to charge the samurai’s dash. Every time the samurai dashes, he also slashes with his sword, slaying any enemies nearby. On top of this melee attack, the player can use a gun to damage enemies from afar without dashing. This is done by pressing a button while swiping. As you play the game, you upgrade your skills to become stronger and unlock abilities to aid you for the rest of the game. The longer you survive, the harder the game gets. Get as high of a score as you can!

Team Drowned Phone:

  • Igors Sorogovecs
  • Jekabs Netenbergs
  • Jonathan Hedvall
  • Josef Lindvall
  • Anton Lindgren
  • Elisabetta Maria Poli
  • Josef Lindvall
  • Pietro Miglierini

Starfarer

Starfarer is a 3D puzzle-exploration game with a colorful art style and an all encompassing soundscape set in Polynesia where you sail between islands in order to learn hints and clues on how to traverse the seas with the help of stars and constellations. The game is designed with a minimalist approach where you find people and artefacts that tell you how to solve the current level’s puzzle and help contextualizing future levels puzzles where the clues build on each other. Our game aims to teach basic astronomy concepts through the context of archeoastronomy and inspired by Polynesian culture.

Team Team Starfarer:

  • Wiktor Ã…ström
  • Hedda Borg Rundqvist
  • Aboubakr bobaker
  • Tarek Albitar
  • Nikita Molin-Thogersen

The Hound of Visby

We built a darker version of Visby in our game, where the player can run into various historical figures and explore legends and tales based on real-life stories. It is going to be a souls-like game with a combat system similar to the Dark Souls trilogy. The player will play as a low-rank knight in a large noble family that has overwatch Visby for centuries and gradually unravel the secret behind his family and Visby during his adventure.

Photo: Ulf Benjaminsson / ulfben.com

Team Haunting Eye:

  • Zonghao Wu