The department of Game Design at Uppsala University, campus Gotland
Category: Projects
Student projects are added irregularly and in no particular order. These are projects stretching back to 2002, from students in their 1st, 2nd and 3rd year and using vastly different tech. Thus; we recommend you use the tag cloud to the right to filter the projects you’re interested in!
Posted on - Comments Off on CODA: Conduction of Divine Annihilation CategoriesArcade games Tags1st year, GGC 2022
CODA: Conduction of Divine Annihilation is a motion control based rhythm game where you play as the god of destruction and music. It combines classic rhythm game gameplay of hitting targets to the beat of the music with destroying a planet through grabbing and crushing.
Conduct the end of the world with CODA!
Team
Mohammed Diab: – Scrum master – Lead sound designer
Nikita Leanne Hays Molin Thøgersen: – Product owner – Artist
Nikos Anargyros Spyrakos Freskos: – Artist – Programmer
The Slappening is a 3D, single player platformer game for PC. Play as a kid trying to escape the school after being traumatized from being slapped after a haircut. Roll around and spit your way through the halls, and avoid the hands at all costs. Discover the handy cast and their quirks as you fight for your neck.
Amelite is a 2D platformer that will challenge your creativity in this new take on a classic genre. Create your own path as the power of drawing platforms is in YOUR hands.
Find yourself at the bottom of an abandoned and mystical tower, overgrown by dangerous crystals. With the help of a peculiar creature, climb your way to the top through an ever challenging environment, and find your way home. Leap over gaping holes, block incoming projectiles, or wall-jump in tandem with your own walls. Amelite is a game packed with creative challenges, and every player is free to make their own solutions!
This game has been developed for PC, and using a mouse is highly recommended. The game is also compatible with drawing tablets.
Ortus is a 3D exploration-driven puzzler developed for PC using Maya and Unity. Solve puzzles using plant DNA in order to leave a massive water cave system and uncover what happened to the species that used to live there. Navigate the cave using your boat but also by foot. If you want to be immersed in an atmospheric environment whilst uncovering the lost knowledge of an alien race in a puzzler this is the game for you.