Niyo

Niyo is a 2D metroidvania dungeon crawler for PC, made in Unity. You play as Niyo, an agile axolotl who moves around on their cane exploring an old world. You will be using your trusty hookshot to make your way through the dungeon, and attack enemies using your reliable cane. The art direction of Set in Stone aims to capture and combine the nostalgic feelings of pixel-art games with the polish of modern indie games.

Team:
Gabriel Senekovic – Programmer, Product Owner
Sophia Al-Nawasreh – Programmer, Web Designer
Jasper D’Aniello – Graphic Artist
Alex Andersson – Graphic Artist, Level Designer
Nicolas Hammar – Level Designer, Sound Designer

Read more about Niyo!

Feline Good!

Take part in the chaotic experience of a chonky cat on the quest for food!

Feline Good! is a 2D side-scroller platform game developed in Unity for an arcade. You, the player, controls the chonky cat using two balls. One for rolling around, and one for jumping. Navigate through your house to collect food so the hunger-meter doesn’t go empty. But watch out! Some things in the house are not up for snacks!

This game is perfect for any cat-lover, but also you who is up for a challenge as you aim for the highest score!

Team:

  • Anna Hatzl – Artist
  • Disa Nordström – Designer
  • Ilias Keramidas – Programmer
  • Linn Line – Artist
  • Ottilia Hedberg – Product Owner and Artist
  • Rens van Eldijk – Team Producer and Programmer

Read more about Feline Good!!

Lostland

Lostland is a 3D single player puzzle game with platforming elements made in Unity for PC. Play as a child and experience the adventure of exploring a magical world while trying to find out what happened to it. Solve puzzles to find your way through the world and learn its history through the items left behind, and be sure to wander around and really experience this strange new place.

Team:

  • Adam Ström: Product Owner
  • Jesper Samuelsson Gustafson: Open Minor
  • Danyang Chen: Graphics
  • Marc Angleraud Henter: Scrum Master
  • Chang Ge: Graphics
  • Rui Han Gao: Programming

Read more about Lostland!

CODA: Conduction of Divine Annihilation

CODA: Conduction of Divine Annihilation is a motion control based rhythm game where you play as the god of destruction and music. It combines classic rhythm game gameplay of hitting targets to the beat of the music with destroying a planet through grabbing and crushing. 

Conduct the end of the world with CODA

Team

  • Mohammed Diab: – Scrum master – Lead sound designer
  • Nikita Leanne Hays Molin Thøgersen: – Product owner – Artist
  • Nikos Anargyros Spyrakos Freskos: – Artist – Programmer
  • Daniel Mardunovich: – Programmer
  • Aboubakr Muhsin Bobaker: – Programmer
  • Hedda Borg Rundqvist: – Quality Assurance