IT-minister Åsa Torstensson came to Gotland to inaugurate our new Motion Capture studio in Visby harbor. The event was covered by Swedish radio and television. More info in the blog!
Direct links to radio interviews (Swedish only, sorry):
The department of Game Design at Uppsala University, campus Gotland
IT-minister Åsa Torstensson came to Gotland to inaugurate our new Motion Capture studio in Visby harbor. The event was covered by Swedish radio and television. More info in the blog!
Direct links to radio interviews (Swedish only, sorry):
Donya Labs is a Swedish company specializing in 3D-optimization for CAD, game development and movie post-production.
Founder Martin Ekdal (whom you all met at the Christmas party) and his tech lead is coming here to talk about optimization of 3D graphics and demonstrate their new software – Simplygon 2.
They will provide you all with educational licenses to use on your own projects!
Time: February 5, 10:00-12:00
Location: HGO, E45
Apologies for the short notice, but Jörgen Björklund – Project Manager for the Swedish Game Awards 2009, comes to have a chat with all GAME-students this friday.
Time: February 3, 13:00
Location: Almedalen’s library, E22
Ernest is here for two days, to kick off 2009 with lectures and workshops. These photos are from the mini-workshop on Fundamental Principles of Game Design that Adams had with our first year students. After a lecture on the subject the groups have one hour to create the primary gameplay mode of a new game, and present it to the class.
The intensity of the mini-workshop really brings out the creative juices ((… rapid is a state of mind, article on rapid prototyping from The Experimental Gameplay project)), and Adams leading the discussion around the presentations at the end of the day provides our junior developers with insights on a biblical scale. 🙂