The Constructor

The constructor is a single player, 2D medieval themed Tower defense game made in Unity. Defend yourself from hordes of enemies using The Power of the wind, fire and ice elements by placing and upgrading towers using a unique input device. The goal is to survive as long as possible and prevent enemies from storming the castle and at the same time conserve buildable towers as they decay over time.

The Constructor at the Gotland Game Conference 2022

Team:

  • Jiaxing Cao – Programming – Product Owner
  • Yongqin Yu – Programming
  • Mikael EtholĂ©n – Project Management – Scrum Master
  • Adam Lever – Open Minor
  • Adam -Emriksson – Graphics
  • Sarah Petterson- Graphics

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Staff Pointer

A fast-paced competitive game where 2 wizards conjure spells to fight each other by means of drawing runes. May the best of 3 rounds win!

The game is for PC, and we used Unity to developed the game.

Team:

  • Product Owner: Elnara Biekirova
  • Team Producer: To Nhi Hoang
  • Elnara Biekirova, An Le Pham Hoang, To Nhi Hoang – Programming
  • Yijun Huang, Elisabetta Maria Poli – Graphics
  • Diako Moeini – Sound
  • Elnara Biekirova, Diako Moeini, To Nhi Hoang – Hardwares

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Safe Cracker

“Safe Cracker” is a puzzle simulator arcade developed by Ocean’s Seven. It casts the player as an aspiring thief, whose goal is to infiltrate into the corporate offices and crack many of the various safes. Each safe is locked by three different types of puzzles, including a dial lock, electronic lock and a deadbolt lock. The progression is non-linear: the offices have the safe types randomized, as well as the codes/combinations. Additionally, the player needs to avoid getting caught while cracking safes.

Team:

  • Indre Grigaraviciute – Product Owner, Game Producer, Programmer
  • Nikita Krivosein – Programmer
  • Aleksandr Poliakov – Scrum master
  • Georgi Madzharov – Scripting
  • Christoffer Johansson – Quality Assurance, Sound design, Design
  • Kenny Hwang Chau – Art
  • Marcus Kajimalwendo – Art

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Rolling^2

Become the definition of unstoppable and compete against a friend in being the most destructive speed ball in the world! Roll around in an unfamiliar yet spectacular world filled with rare minerals and strange elemental entities to smash through!

Control a vehicle of absolute madness!
It rolls, it bounces, it climbs, it drifts, it boosts, it smashes and it becomes heavier??
You heard right! Roll towards the high-ground and then take to the skies only to swoop down on your targets with incredible speed.
All of this with a simple joystick and a trigger.

“Precision doesn’t matter if nothing can stop you
Just keep rolling you’ll get somewhere the important thing is that its not where you were before.”

Play as one of two inventors of equal madne- *cough* brilliance
proving whose invention’s the greatest by testing their might against the harsh climate of this new found land!

Set the record straight of who the truly unstoppable is in this 3D-local multiplayer action-racing game.
Face-off against a friend or a foe in a race for Minerals!
Smash through elementals, mineral nodes or even your opponent to collect more!

Gain heaps of minerals when Capturing zones in “King of the hill” style encounters
and prove your dominance.

Navigate a level filled with targets and satisfying destruction!
Decide your own approach; Scour this new land filled with secret routes filled with bonus targets or faster short cuts, Play aggressively and smash into the other player stealing their hard-earned minerals, (Whoever comes in with the most force steals from the other)
or focus your efforts on specific high-risk high-reward targets.

Team:
Christoffer El Idrissi – Product Owner, Programming, VFX
Madalina Rusu – Environmental design, Level Design, Graphic Design
Desislava Atanasova – Art direction, Producer, Sound Design, Graphic Design

Read more about Rolling^2!