The Hound of Visby

We built a darker version of Visby in our game, where the player can run into various historical figures and explore legends and tales based on real-life stories. It is going to be a souls-like game with a combat system similar to the Dark Souls trilogy. The player will play as a low-rank knight in a large noble family that has overwatch Visby for centuries and gradually unravel the secret behind his family and Visby during his adventure.

Photo: Ulf Benjaminsson / ulfben.com

Team Haunting Eye:

  • Zonghao Wu

Sunseeker

Sunseeker is a 2D platformer that encourages the player to explore the environment to find the whole of the bigger story being told, rather than to overly challenge the skill set of the player. The game’s main purpose is to tell the love story of the main character Huo’er the fox. The story is one inspired by Chinese myth and folklore, where Huo’er falls in love with a human named Yang, who saved him from drowning in a river. Huo’er finds himself seeking help from various Yaoguai, which could be described as spirits, creatures, or maybe demons, to find a way he can express his love for Yang. The game is a cosy and interactive way to let the player explore this story and take part in Huo’er’s journey to find his way.

Team DevilFish Games:

  • Erika Lönn
  • Felix Klintö
  • Natalia Szczepanska
  • Nike Landaeus

Stellar Repair

In Stellar Repair, you and a friend collaborate to reach a high score and achieve bragging rights. Cooperation and communication are integral as you take turns giving instructions to repair the spaceship. Each task will award you a set amount of points depending on how fast you complete them, and when the five minute timer runs out, your final score will be displayed. The actual build is a model of a UFO, with various inputs like buttons, wires, and levers scattered around. Tasks range from pulling levers, pushing buttons, navigating mazes, and more! In technicality, the whole game functions as a collaborative set of microgames that must be completed as quickly and accurately as possible to achieve the high score.

Team Friendship:

  • Hadi Derbieh
  • Carl Bjelkelöv
  • Jakob Dahlman
  • Vera Jeukendrup
  • Hampus Kroné

Starfarer

Starfarer is a 3D puzzle-exploration game with a colorful art style and an all encompassing soundscape set in Polynesia where you sail between islands in order to learn hints and clues on how to traverse the seas with the help of stars and constellations. The game is designed with a minimalist approach where you find people and artefacts that tell you how to solve the current level’s puzzle and help contextualizing future levels puzzles where the clues build on each other. Our game aims to teach basic astronomy concepts through the context of archeoastronomy and inspired by Polynesian culture.

Team Team Starfarer:

  • Wiktor Åström
  • Hedda Borg Rundqvist
  • Aboubakr bobaker
  • Tarek Albitar
  • Nikita Molin-Thogersen