Walking Home Studios

Walking Home Studios at the Gotland Game Conference 2022 show floor

Walking Home Studios is an open world tower defence -game with a mix of roguelike elements. Players move their base on a hex grid, and power up their towers through items and upgrades found around the map.

Walking Home Studios won Jury Spotlight for Excellence in Genre at the Gotland Game Conference 2022!

Team:

  • Caroline Johansson – Concept Art
  • Irma Andersson – 3D Artist
  • Jonathan Persson – Game Design
  • Leo Wognum – Music
  • Teemu Laiho – Programming
  • Filippo Crocchini – C++ Programming, Game Design

Play Walking Home Studios over at itch.io!

Wobblodds

Wobblodds is a third person platform fighting game where you face off against an opponent using a random set of special moves and attributes each fight. Combine attacks and special moves to knock your opponent off a constantly shrinking battlefield, set in a peculiar universe of floating islands. Adapt to your circumstances and embrace the chaos that follows!

Wobblodds won The Public Choice Awards at the Gotland Game Conference 2022!

Photo: Ulf Benjaminsson / ulfben.com

Team:

  • John Widmark – Design director, QA
  • Pontus Hansson- Producer, SFX, Assistant Programmer
  • Felix Krafft- Lead Programmer
  • Sonja Anders- Animation, Character Design, UI
  • Sofia Rautiainen- Environmental Art
  • Viggo Rohdén- VFX, Concept Art
  • Hugo Wiking- Animations, Props

Read more about Wobblodds on itch.io!

Twinsect

Deep in the bushes of your garden, Plum and Turnip, a young two headed caterpillar longs for the day they can become a butterfly. But life is not easy, there are bugs everywhere who would love to snack on some caterpillar steak. But don’t be fooled, this caterpillar has some fight in it! Defeat those pesky insects and survive another day.

Twinsect is a 3d, co-op, action game set in a cozy Swedish garden. Play as Plum and Turnip, controlled individually by the left and right joysticks on the controller. Work together to survive against the hungry garden bugs by maneuvering, attacking, and making skillful use of the environment!

It’s a bug eat bug world…. good thing you’ve got two mouths.

The game is developed in Unreal Engine 5 for both PC and Console. It must be played with a controller. The game can be played alone or with a friend.

Team:

  • Amanda Östman – Producer
  • Cédric Le Therisien – Product Owner
  • Pontus Canholm – AI Programmer
  • Fabian Larsson – Player Programmer
  • Frida Björnfot – Art Lead
  • Oliver Lincke – 3D Art
  • Stefan Williams – 3D Art
  • Sabina Hallmén – Assistant Producer
  • Sander Wellmar – Music
  • Xiao-Long Zhao – Music
  • Erik Westerlind – UI Artist
  • Oliver Hallmén – Voice Actor

Read more about Twinsect!

A Moderately Interesting Dungeon Crawler

AMIDC is a moderately interesting roguelike with dungeon crawling elements. Combine your class and race to tailor your playstyle and fight your way through procedurally generated dungeons. Find loot, progress your character and overcome adversity in this tactical, turn based game.

AMIDC at the Gotland Game Conference 2022

Team:

  • James Young-Rogers – Project Owner, Lead Graphics
  • Gabriel Axelsson – Scrum Master
  • Jungbin Sir – Graphics
  • Jayden Söderholm – Graphics
  • Mario Palleschi – Programmer AI and Combat
  • Henrik Nillson – Programmer Node and Movement
  • Mattias Axelsson – Quality Assurance, Level Design, Audio Design

Read more about A Moderately Interesting Dungeon Crawler!