Pi-Rats

Pi-rats is a 3D, single-player roguelike game for PC. Play as Capri, a former princess, now a pirate captain with a crew of capable rats. Earn gold by defeating rival pirates and royal ships, while enduring volleys of cannon fire. Stop by the moving turtle isles and purchase upgrades for the hull, sails, cannons & more! Buy parrots to stuff into the cannons, shark bait to attract sharks and take advantage of their destructive power and much more.

Pi-Rats at the Gotland Game Conference 2022

Purchase unlimited amounts of upgrades from the turtle merchants and become the most wanted pirate with the highest bounty on the seven seas.

Team:

  • Albin Westberg – Product Owner / 3D graphics,
  • Viktor Lindqvist – 3D graphics,
  • Shai Panaga – 2D graphics / VFX / Character design,
  • Max von Holtum – UI / GUI graphics,
  • William Melander – Player programmer,
  • Alexander Karancsi – UI & Shop programmer,
  • Björn Johansson – Upgrade programmer,
  • Anton Zachrisson – AI programmer,
  • Mattias Johansson – QA,
  • Sam Aziminejad – QA,
  • Isac Rosenberg – PM / SFX,
  • Xiao-Long Zhao – Music

Read more about Pi-Rats!

The Constructor

The constructor is a single player, 2D medieval themed Tower defense game made in Unity. Defend yourself from hordes of enemies using The Power of the wind, fire and ice elements by placing and upgrading towers using a unique input device. The goal is to survive as long as possible and prevent enemies from storming the castle and at the same time conserve buildable towers as they decay over time.

The Constructor at the Gotland Game Conference 2022

Team:

  • Jiaxing Cao – Programming – Product Owner
  • Yongqin Yu – Programming
  • Mikael Etholén – Project Management – Scrum Master
  • Adam Lever – Open Minor
  • Adam -Emriksson – Graphics
  • Sarah Petterson- Graphics

Read more about The Constructor!

Staff Pointer

A fast-paced competitive game where 2 wizards conjure spells to fight each other by means of drawing runes. May the best of 3 rounds win!

The game is for PC, and we used Unity to developed the game.

Team:

  • Product Owner: Elnara Biekirova
  • Team Producer: To Nhi Hoang
  • Elnara Biekirova, An Le Pham Hoang, To Nhi Hoang – Programming
  • Yijun Huang, Elisabetta Maria Poli – Graphics
  • Diako Moeini – Sound
  • Elnara Biekirova, Diako Moeini, To Nhi Hoang – Hardwares

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Safe Cracker

“Safe Cracker” is a puzzle simulator arcade developed by Ocean’s Seven. It casts the player as an aspiring thief, whose goal is to infiltrate into the corporate offices and crack many of the various safes. Each safe is locked by three different types of puzzles, including a dial lock, electronic lock and a deadbolt lock. The progression is non-linear: the offices have the safe types randomized, as well as the codes/combinations. Additionally, the player needs to avoid getting caught while cracking safes.

Team:

  • Indre Grigaraviciute – Product Owner, Game Producer, Programmer
  • Nikita Krivosein – Programmer
  • Aleksandr Poliakov – Scrum master
  • Georgi Madzharov – Scripting
  • Christoffer Johansson – Quality Assurance, Sound design, Design
  • Kenny Hwang Chau – Art
  • Marcus Kajimalwendo – Art

Read more about Safe Cracker!