Fruit Cannons

Our core concept is a chaotic party like game where you’re getting to be be a monkey and fire fruits through our cannons at your opponent. The platform we’re using is a web build by unity along with physical cannons in order to shoot fruits at your opponent

Team:

  • Bogdan Serov- Product Owner
  • Victor Brandeborg Norberg – audio and game design
  • Cody Cernohous – artist
  • Simon Leijnegard – artist
  • Willy Lars Roger Pettersson – programmer
  • Arushi David – project manager

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Feline Good!

Take part in the chaotic experience of a chonky cat on the quest for food!

Feline Good! is a 2D side-scroller platform game developed in Unity for an arcade. You, the player, controls the chonky cat using two balls. One for rolling around, and one for jumping. Navigate through your house to collect food so the hunger-meter doesn’t go empty. But watch out! Some things in the house are not up for snacks!

This game is perfect for any cat-lover, but also you who is up for a challenge as you aim for the highest score!

Team:

  • Anna Hatzl – Artist
  • Disa Nordström – Designer
  • Ilias Keramidas – Programmer
  • Linn Line – Artist
  • Ottilia Hedberg – Product Owner and Artist
  • Rens van Eldijk – Team Producer and Programmer

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Lostland

Lostland is a 3D single player puzzle game with platforming elements made in Unity for PC. Play as a child and experience the adventure of exploring a magical world while trying to find out what happened to it. Solve puzzles to find your way through the world and learn its history through the items left behind, and be sure to wander around and really experience this strange new place.

Team:

  • Adam Ström: Product Owner
  • Jesper Samuelsson Gustafson: Open Minor
  • Danyang Chen: Graphics
  • Marc Angleraud Henter: Scrum Master
  • Chang Ge: Graphics
  • Rui Han Gao: Programming

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CODA: Conduction of Divine Annihilation

CODA: Conduction of Divine Annihilation is a motion control based rhythm game where you play as the god of destruction and music. It combines classic rhythm game gameplay of hitting targets to the beat of the music with destroying a planet through grabbing and crushing. 

Conduct the end of the world with CODA

Team

  • Mohammed Diab: – Scrum master – Lead sound designer
  • Nikita Leanne Hays Molin Thøgersen: – Product owner – Artist
  • Nikos Anargyros Spyrakos Freskos: – Artist – Programmer
  • Daniel Mardunovich: – Programmer
  • Aboubakr Muhsin Bobaker: – Programmer
  • Hedda Borg Rundqvist: – Quality Assurance