Overstay

Overstay is a 3D first-person puzzle-platformer game that will challenge your perception of time, and take you on an unforgettable journey through the mysterious Pontem hotel. As a guest who oversleeps their checkout time, you find yourself trapped in the Land-in-between, in the same hotel that turns out to be created for spirits. Your arrival causes a power overload in the hotel, so you’ll need to use your wits, cunning, and the unique time-manipulating mechanic to solve puzzles and fix the power system on each floor.

Overstay at the Gotland Game Conference 2023 show floor

With the power of your time-manipulating abilities, you can record a timeline of your actions and then rewind back to the beginning of the recording, allowing you to see a previous version of yourself performing an action and react to it in real-time. This mind-bending mechanic will require you to think creatively and strategically to overcome obstacles and progress through the levels.

With each successful repair, you’ll unlock new floors and uncover the secrets of the Pontem Hotel.

Will you be able to manipulate time to solve the puzzles and escape from the Land-in-between? The clock is ticking, and only time will tell.

Overstay won Best Level Design and Best Storytelling at the Gotland Game Conference 2023!

Team:

  • Vlada Morgun – Project Manager, ScrumMaster, Level Designer
  • André Dahl – Product Owner, Level Designer, QA
  • Marcus Anderfelt – Level Designer, QA
  • Sofiya Nilsson – 3D Artist
  • Oscar Hofling – 3D Artist
  • Elias Örn – 3D Artist
  • Tiger Sun – Programmer
  • Jacob Bekele Jansson – Programmer
  • Aboubakr Bobaker – Programmer

Bullet Dance

Bullet Dance is an anime-as-hell, fast-paced top-down rhythm bullet hell, where the goal is to reach the top of a giant tower in which bosses shoot barrages of projectiles to the beat of an hyper music that adapts to what is happening on screen – but there’s a twist: your only form of attack is hitting back the projectiles with your trusty baseball bat.

Bullet Dance has been developed for PC using Unity.

Bullet Dance won Best Audio Design and the Students’ Choice Award at the Gotland Game Conference 2023!

Team:

  • Mohammed Diab – Product Owner, Sound, Music.
  • Wiktor Ã…ström – Scrum Master, QA, Marketing
  • Ottar Paulus – Graphics
  • Nhi Haong – Graphics
  • Rasmus Löfgren – Programming
  • Daniel Mardunovich – Programming
  • An Le – Programming
  • Mattias Axelsson – Level design, QA
  • Ayca DurmuÅŸ – Writing
  • Jiahe Xing- Graphics

Flap Off

In Flap Off, players take on the role of a bird and compete against other birds in a high-speed race through a 3D world. Using intuitive wing controls, players must flap their way through a variety of obstacles, such as trees, cars, lamps, and buildings. The game’s physics engine simulates the experience of flying, giving players a truly immersive experience. With player vs player gameplay along with a leaderboard, Flap off offers endless hours of competitive flying fun.

Flap Off won the Public Choice Award at the Gotland Game Conference 2023.

Team:

  • Douty Widen – Product Owner/Build responsible
  • Viktor Danielsson – Scrum Master
  • Hammad Shahid Pervaiz – Art lead
  • Nils Howland – Programming lead
  • Newton Neto – Artist
  • Gustav Törnlund – Artist
  • Kerem Akin – Artist
  • Göksen Arda Pakkan – Programmer

Several Raccoons in a Trenchcoat

In this cooperative two-player arcade game you and your partner must balance a stack of raccoons riding a unicycle. Pedal forward, duck to avoid obstacles and bend over to pick up as many raccoons as you can to beat the high-score!

Several Raccoons in a Trenchcoat on the GGC 2023 show floor

Experience a custom-built arcade input, where one player controls the unicycle with real bike pedals, while the other balances the character’s weight by tilting its head.

This game brings players closer, whether they are strangers, friends, enemies or lovers. It was developed for arcade and PC, using Unity, Procreate, Krita, Photoshop and Paint Tool SAI.

Several Raccoons in a Trenchcoat won Best Arcade Experience at the Gotland Game Conference 2023!

Team:

  • Sam Nilsson – Product owner, Art Director
  • Adele Zemdikhanova – Project Manager, Scrum Master
  • Anton Hallgren – Lead Programmer
  • Philip Blom – Carpenter, Physical input, Foley, Supporting Programmer
  • Maja Wijk – Artist, Lead Background Artist
  • Emma Andersson – Concept Artist, Lead Character Artist, Animator
  • Jiao Rosenqvist – QA, Artist, Audio Designer
  • Claire Delhomme – Artist, Animator, Supporting Programmer