Karma

Karma is a story-driven platformer Metroidvania, following a fantasy world filled with monsters, magic, and mystery. 

Team:

  • Dong Liu – Project manager
  • Gustav de Jong – Product owner, sound design
  • Haoran Feng – Programming
  • Xiangyu Zhu – Programming, trailer
  • Ricky Lilja – Level Design
  • Jasper D’Aniello – Character design, animation, misc. graphics assets
  • Elin Jägerbrand- Environment art, UI, misc. graphics assets

Silver Hauler

In Silver Hauler you take control as the conductor of a train, hauling goods across the world to make the towns prosper and of course, to make money to expand your train and influence further

All Town and Cities produce goods, and it’s your job to figure out the best route for the haul to make the most profit. The further a Town is from a producing Town the more that product will be worth

Team:

  • CHRISTIAN BONDI: Project Manager, Producer
  • HENRIK NILSSON: Programmer, Product Owner
  • ANTON ZACHRISSON: Programmer, AI & Weapon
  • MAX VON HOLTUM: Graphics, UI
  • ERIK WESTERLIND: Graphics, Environment & Train
  • MARCUS ANDERSSON: Graphics, Animation & Weapons
  • MATTIAS JOHANSSON: Desinger & Quality Assurance
  • SUBMARINE_KID: Sound Designer, Music & SFX


Stygs Ascent

Styg’s Ascent is a rogue-like, 2D action-platformer where you play as Styg, a demon overlord determined to reclaim his fortress that has been sieged by pesky heroes. Clear out the invading forces from every single crevice on your way to take back your throne. Grow more powerful as your health dwindles, unleashing your inner strength.

Ascend back to your former glory; no checkpoints, no heals and one life.

  • – Over 20 unique rooms
  • – 12 unique item upgrades
  • – Randomly generated levels
  • – Grow stronger as you take damage
  • – Use the fortress obstacles to your advantage

Team:

  • Dionysios Adamopoulos : Programmer – Enemies & levels
  • Sonja Anders : Graphic Artist –  Environment & UI 
  • Maximilian Feig : Graphic Artist – VFX, music & sound
  • Felix Krafft : Programmer – Avatar & items
  • Robin Lundqvist : Producer – Project management
  • Viggo Rohden  : Graphic Artist – Character design & animations
  • John Widmark : Product Owner – Level design & QA