Vigil

3D warehouse horror game where real-life blinking shifts the environment and drives gameplay.

Vigil was awarded a Jury Spotlight at the Gotland Game Conference 2025 and is available on Steam!

Photo: Ulf Benjaminsson / ulfben.com

Thesis on DiVA:

Designing Fear: Voluntary Control of Involuntary Inputs in Horror Games

Team:

  • Viktor Danielsson
  • Gustav Törnlund
  • Nils Howland
  • Hammad Shahid Pervaiz
  • Jonathan Wennerlund
  • Douty Widen
  • Katja Jansson

Welcome activities at Campus Gotland autumn 2025

From 18 August
Reception fully open. Monday – Thursday 08:00 – 16:30, Friday 08:00 – 15:30. Welcome information for international students available. Staff from Student services and IT-support have drop-in hours.

18 August
Welcome email to all new students.

27-28 August 
Recommended arrival days for international students. Shuttle service from Visby airport and Visby ferry terminal for certain arrivals (registration required).

29 August 
Orientation Day in Maltfabriken, 09:00-12:30, designed for international students.

30 August 
Gotland history lecture 15:15-16:15 with Mikael Norrby.

30-31 August
Guided walking tours around medieval Visby with the university guide Mikael Norrby.

1 September 
Welcome Ceremony 14:00 in S:t Nicolai Ruin. Assemblage 13:30 at Rindi Castle.

5 September
A free ride on one of the tourist trains. Departures 12:00 and 12.30 outside the main entrance.

3-12 September
Lamningen – welcome activities arranged by Gotland Student Union Rindi.

27 and 28 September
Free bus trip in the countryside with Mikael Norrby as guide, at 11:00-15:00.

7 October
StudentExpo – mini fair around lunch with student services, the student union and others.

More information is published at cg.uu.se/welcome

WellCase

This project is designed to simulate the experience of being diagnosed and treated for hysteria. Using a custom-made controller integrated with a TENS (Transcutaneous Electrical Nerve Stimulation) unit, the game delivers mild electric stimulation to players as a form of “treatment” for their imaginary illness. The game manipulates players into questioning their own perceptions of health and agency.

Thesis on DiVA:

I Think You’re Hysterical!: A Practice-Based Research Through Experimental Design Using Discomfort as a Method for Reflection

Team:

  • Fateme “Maddy” Rafy

SCROOBLIES

SCROOBLIES is a fantastically fun mobile game that mixes the complex sorting mechanics of the match three genre with the fast paced shooter elements of the shoot em’ up genre. The game also prides itself on having a very high quality art style and soundscape.

Download:

Scrooblies is available for iOS and Android, get your copy here: https://potionsstudios.se/scrooblies/

Team Potion Studios:

  • Hanna Alvelais
  • Philipp Rossbach
  • Felix Wernqvist
  • Artjoms Stepanovs