Ferrum

Ferrum is a vertical slice featuring a tight boss fight in the souls-like genre. It combines fast, rhythmic melee combat with a ravenous cyborg opponent. In a world where humans have mutated beyond recognition, the strong consume the weak. You climb a mountain above the dark clouds, only to discover that a stronger foe already occupies the peak.

Download the prototype on itch.io.

Ferrum was recognized with a Jury Spotlight at the 2026 Gotland Game Conference!

Ferrum was awarded Student Choice, shared with Immanence, at the 2026 Gotland Game Conference!

Team:

  • Julia Ekeklint
  • Aaron Höök
  • Douglas Pasche
  • Emilia Nyström
  • Asan Bajalan
  • Leonard Rydberg

Tend me, Love me

A 3D first-person, choice-driven farming/romance game with 2D character art, where you inherit your grandmother’s old cottage and quickly realize things aren’t quite right. As you tend the farm's strange, long-standing inhabitants, you build relationships and uncover hidden secrets. With help from a fairy who has been watching over the home, you cultivate unusual crops, explore your surroundings, and fight off deadly parasites in a pixel art mini-game.

Download the current development build on itch.io.

Team:

  • Emma Josephine Crone
  • Teodora Zivanovic
  • Martina Diaz Bergstedt
  • Natalie Egertz
  • Nicole Phu
  • Liva Österklint
  • Ibtisam Adil
  • Shuyuan Xu
  • Zakaria Talib