Kato

Kato is an adventure game set in a small village, where you play as the dog Kato. You take it upon yourself to help the villagers with their troubles. Help your neighbours come together and help each other to build a better tomorrow with creative dog solutions.

Kato on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Kato on the Gotland Game Conference 2018 show floor.

Team:
Kim Ohlsson – Scrum Master & Writer
Leon Andersson – Systems Programmer
Julia Eklund Granstedt – 3D Artist & Animator
Jonathan Nitzan Andersson – Technical & Environment Artist
Arvid Edström – Gameplay programmer & Level Designer
Ludvig Baummann Olsson – Game Designer & Scripter
Elin Tvinne Flyg – Concept & 3D Artist
Julia Siljebo – Music Composer
Kato is a casual, lighthearted, 3rd person adventure game developed for PC in Unreal using Photoshop, MotionBuilder, SourceTree, 3DStudioMax, Substance Painter and MudBox.

Throne of Evil


Play a tower-defense-like game where you feel truly evil through immersion and gameplay.

Throne of Evil on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Throne of Evil on the Gotland Game Conference 2018 show floor.
Throne of Evil on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Throne of Evil on the Gotland Game Conference 2018 show floor.

Team:
Ana Laura Martinez – Graphics,
Ellen Wetterholm – Graphics,
Erik Rosenberg – Scrum Master,
Hampus Serrestam – Designer,
Natasha Bianca Mangan – Programmer,
Oscar Vines – Programmer,
Oskar Karlsson – Programmer
http://malefisheep.erikrosenberg.se/
Software used: Unity, Photoshop, Monodevelop, GitKraken

Ever End


Slash through bosses in a quest for redemption! End goes up against a conspiring organisation and challenges the trials of reality in order to save her little sister. Defeat whoever stands between End and her goal in this story driven, 2D animated comic-book fighting game.

Ever End is a single player narrative driven fighting game. Meet interesting characters, and then strike them down through a streamlined action battle system with emphasis on timing and reaction.

Ever End on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Ever End on the Gotland Game Conference 2018 show floor.
Ever End on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Ever End on the Gotland Game Conference 2018 show floor.

Team:
Jakob Hansen – Producer/Sound Designer,
Emil Kiviniemi – Product Owner/2D Animator,
Stella Crawford – 2D Artist/PR Manager,
Erik Wallin – Programmer,
Sebastian Wallin – Designer/Programmer
https://twitter.com/EverEndGame
This game was developed for PC using the Löve 2D engine.

Primal Party


Join the Primal Party and team up with your favorite pri-mate! Steal magic juice barrels with your tail and defend them against the other team and raiding Knights. But watch out for the falling fruits, their explosive powers will surely be used by your opponent to achieve victory and bamboozle you.

Primal Party on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Primal Party on the Gotland Game Conference 2018 show floor.

Primal Party on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Primal Party on the Gotland Game Conference 2018 show floor.
Primal Party on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Primal Party on the Gotland Game Conference 2018 show floor.

Team:
Marcel Bailleul – Producer and Lead Design
Steven Kolankowski – Lead Code and Design
Benjamin Lockwood – Art and Design
Stella Nyberg Brodda – Art and Design
Gabriel Ringmar – Code and Design
Mohamad Saleh – Lead Art and Design
www.instagram.com/primalparty
www.facebook.com/PrimalPartyGame

Primal Party is a 2v2, isometric party game developed for PC in Unreal using 3DSMax, Substance Painter, Photoshop and MotionBuilder. Further potential platforms are PS4, Xbox One and Switch.

The Primal Party team at the Gotland Game Conference