AMIDC is a moderately interesting roguelike with dungeon crawling elements. Combine your class and race to tailor your playstyle and fight your way through procedurally generated dungeons. Find loot, progress your character and overcome adversity in this tactical, turn based game.
Team:
- James Young-Rogers – Project Owner, Lead Graphics
- Gabriel Axelsson – Scrum Master
- Jungbin Sir – Graphics
- Jayden Söderholm – Graphics
- Mario Palleschi – Programmer AI and Combat
- Henrik Nillson – Programmer Node and Movement
- Mattias Axelsson – Quality Assurance, Level Design, Audio Design
Read more about A Moderately Interesting Dungeon Crawler!