Boundless is a single player cinematic platformer with realistic physics and hand-painted animations.
“The moon itself shattered and now spreads its mysterious shards around the world. A mother with her toddler is stranded in the wilderness after the public zeppelin was caught in the shattering. The shards awaken something within her, and she must use her newfound power to fight for the survival of her and her child.”
Team:
- Cecilia Bexander – Lead Character Artist/Lead Animator
- Tobias Wahlberg – Lead Artist/Lead Level Designer
- Viktor Lundmark – Lead Gameplay Designer/Creative Director
- Ali Robert Bushell – PR