Karma is a story-driven platformer Metroidvania, following a fantasy world filled with monsters, magic, and mystery.
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Team:
- Dong Liu – Project manager
- Gustav de Jong – Product owner, sound design
- Haoran Feng – Programming
- Xiangyu Zhu – Programming, trailer
- Ricky Lilja – Level Design
- Jasper D’Aniello – Character design, animation, misc. graphics assets
- Elin Jägerbrand- Environment art, UI, misc. graphics assets