Moccoletti is a 2-4 player arena-style game with full controller support, where players will run around a garden maze, trying to deplete one another’s candle by shooting gusts of wind, navigating, dodging, or hiding in the dark to avoid the same happening to them. The game uses a pixel-art style, heavily relying on a mix of theatre and carnival aesthetics. The players choose between a wide selection different carnival mask as characters; and a range of weapons which all shoot wind in different ways (a hand fan is slow but hits a wider angle, while a hair dryer shoots in a straight line but has to recharge for a while to be useable again). The players can choose between different game modes for a free-for-all, or a team-based experience for a longer series of games to blow each other away in a carnival evening of chaos and mayhem!



Moccoletti was awarded Best Presentation at the Gotland Game Conference 2024, hand has since been released on Steam.

Team Consortium of Octopus:
- Miranda Angyal
- Jiahe Xing
- kimia Haghighi
- Casey Soon-Su Pössl
- Jean Carnesecchi





