Atlantean Descent is a Turn based tactical Roguelike Phone game where the players take the roles of Divers in the search for the Lost city ATLANTIS. You can design what rooms you go through by choosing room cards for your Deck to determine your Run. However; you hold no power over the order the rooms will show up in during your run! Of Course, your Diver needs equipment to face the dangers of the Depths, by buying items with gold. Using these and any other equipment you find on your way you will, with our action point system, move across the hex grid, attack and use items. Earn gold from defeating enemies and gain loot from clearing rooms; Defeat the Boss and be rewarded with the room cards for the next stage of the game, providing more challenges to your run. The lowest difficulty of the rooms in the built deck determines your Entrance Room and Boss Room, so any low difficulty room would give a low difficulty boss. This means that to collect any room card of the 3rd stage, the player must fill their deck with stage 2 cards, giving a 2nd stage boss, rewarding them with a stage 3 room card. Add more cards to your collection, build your deck, and creep closer to the lost city of Atlantis and the unraveling of its mysteries.



Team Cool Shark Games:
- Hanna Eriksson
- Birk Vanrillaer
- Gustaf Styf
- Philip Blom
- Jacob Engelhardt
- Adarsh Kumar
- Hannah Rydberg
- Federico Noghera
- Mirjam Bäck
- Viktor Ebeling
- Sam Nilsson
- Joel Owén




