In our five-member degree project, we aim to explore how to digitally emulating claymation using 3D animation and programming within the realm of 3D game development. Our project experimented with techniques for creating digital claymation assets and animations while investigating how gameplay mechanics can be adapted to complement and amplify the claymation visuals. We also aim to uncover methods to explore how gameplay mechanics can be adapted and optimized to complement and enhance the claymation visuals, ultimately delivering a cohesive and immersive gaming experience.


The thesis is available on DiVA: Digital Emulation of Claymation for Video Games
Team Rolley Trolley

- Pham Hoang An Le
- Elnara Biekirova
- Yijun Huang
- To Nhi Hoang











