Lunch Break

Hop on an office chair and compete against your coworkers for the title of your office’s Lunch King! Crush your opponents in the 3D online multiplayer collection of mini-games Lunch Break. Choose and play any of the three mini-games with up to three other people.

Office Ball
Football with a little office spirit, team up with another player, kick the football into the “goalposts” and score points against the enemy team; straightforward and simple mini-game to ease the players into the Lunch Break world.

Last Chair Rolling
Everyone around you is your enemy, and what do you do with your enemies? You throw them out the window! Charge at your opponents and push them off the edge of the map, without falling off it yourself. May yours be the Last Chair Rolling!

Fries and Furious
We risked getting sued over the title of this game and ending up in a life-long debt, so please try out our racing mini-game and win the title of the fastest office worker (no, this job title does not come with a raise, it will look impressive on your LinkedIn profile though).

Lunch Break was made using Unity + IDE, Blender 3D, Clip Studio Paint, Plastic SCM, Audacity and Jira. For the SFX, ready assets were used and appropriate credits are given in the game file. Lunch Break is currently only available for PC, coming soon to Steam.

Team:

  • Mikkel Jonas Sørensen – Programming & Product Owner
  • Tarek Albitar – 3D Graphics
  • Emil Jansson – UI Graphics
  • Anna Maria Senderak – Project Management
  • Jonas Juhlert – 3D Graphics & VFX