Retribution

Retribution is a singleplayer, science fiction based real-time strategy game where you command a dying race seeking peace, or vengeance. 

Trade, raid, mine and battle your way through an unforgiving solar system ruled by those seeking to destroy you. 

Manage resources, upgrade your units, and interact with special events. 

In Retribution, every choice matters…

Team:

  • Product Owner, U.X. Designer, U.I. Designer, Game Designer and QA – Alexander Uray
  • Project Manager, Writer, Game Designer and QA – Oliver Svensson
  • Lead Game Designer and QA – Florian Ritter
  • Sound Designer, Writer, Game Designer and QA – Ronja Jakobsson
  • Lead Artist, Concept Artist, 2D Artist, UI Artist and VFX Artist – Helena SĂ„ngberg
  • 3D & Texturing Artist – Theodor Jensen
  • 3D & Texturing Artist – Elena Kappler
  • Lead Programmer – Elliot Padazakos
  • Programmer – Daniel Gligorov
  • Programmer – Simon Zeidan Mellkvist