Simugens is a single-player action game for Windows PC made in Unreal Engine 4. You control a robot and are given some choices for how you want to progress through the open-ended level. Sneak past the mechanical guards. Distract them with sounds. Hide in the shadows. Break windows to open up new pathways. Use objects like tables and chairs to reach high places. Stun guards and disable lights and doors with your electric darts. It is all up to you to find your own way towards the objective in this vertical slice inspired by the immersive simulation design philosophy.
Additional software used: Adobe Photoshop, Adobe Premiere, Autodesk Maya, Blender, ClipStudio Paint, Inkscape, Substance Designer, Substance Painter, TexturePacker.
Team:
- Hassan Akoushli – Artist
- Daniel Michaneck – Project manager and programmer
- Jesper Pettersson – Programmer
- Mathilda Rabe – Artist and level designer
- Mick Roncken – Scrum master and writer
- Liam Ryner – Artist
- August Wigg – Product Owner & artist