3D warehouse horror game where real-life blinking shifts the environment and drives gameplay.
Vigil was awarded a Jury Spotlight at the Gotland Game Conference 2025.

Thesis on DiVA:
Designing Fear: Voluntary Control of Involuntary Inputs in Horror Games

Team:
- Viktor Danielsson
- Gustav Törnlund
- Nils Howland
- Hammad Shahid Pervaiz
- Jonathan Wennerlund
- Douty Widen
- Katja Jansson




