The player’s main goal is to protect a tree from evil spirits who are trying to destroy it. The player thwarts these evil spirits by organizing physical rune stones that summon protective spirits. We would like the game to challenge the player, give them an experience that is fantastical and give them a sense of discovery when it comes to how they will discover unique ways to beat a variety of puzzles. The game features three different modes: Standard mode, Boss mode and Reward mode. In Standard mode the player must survive and fight back against an onslaught of attacks from corrupted spirits until they summon a boss. This boss then challenges the player with a unique mechanic, such as portals. Upon defeating this boss, the player enters Reward mode where they have a limited amount of time to get as many additional points and extra lives as possible. Once the time is over, a new cycle starts and the player is challenged with increased difficulty and a different boss.

Team POTIONS! Studios:
- Philipp Rossbach
- Filippa Karlsson
- Artjoms Stepanovs
- Miguel Ernesto Lasarte
- Georgina Nagy
- Felix Wernqvist
- Hanna Alvelais






