“Safe Cracker” is a puzzle simulator arcade developed by Ocean’s Seven. It casts the player as an aspiring thief, whose goal is to infiltrate into the corporate offices and crack many of the various safes. Each safe is locked by three different types of puzzles, including a dial lock, electronic lock and a deadbolt lock. The progression is non-linear: the offices have the safe types randomized, as well as the codes/combinations. Additionally, the player needs to avoid getting caught while cracking safes.
Team:
- Indre Grigaraviciute – Product Owner, Game Producer, Programmer
- Nikita Krivosein – Programmer
- Aleksandr Poliakov – Scrum master
- Georgi Madzharov – Scripting
- Christoffer Johansson – Quality Assurance, Sound design, Design
- Kenny Hwang Chau – Art
- Marcus Kajimalwendo – Art