Set in an alien arena, 4 players compete to beam up the final, biggest, building in a paper city.
Beam up, and absorb, objects to grow in size and power. Ram your opponents to make them lose size, and use power-ups to further balance the game in your favour!
Developed with Unreal Engine 4, Autodesk Maya, Adobe Photoshop and Adobe Illustrator.
Team:
- Oscar Mohlin – Producer/Technical Artist,
- Ida Lahti – Lead Designer/2D-Artist,
- Tomas Lindell – Lead Programmer,
- Ludwig LindstÃ¥l – Lead Artist/2D-Artist,
- Theodor Gerhamn – 3D Artist,
- Oliver Bolt – Lead Tech/Programmer