The GGC 2025 Winners

Best in Show: Shelf Life
The Innovation Award: CONVERTER
Best Game Design: Hamla, and Essom
Best Art Direction: Libertine
Best Audio Design: Libertine
Best Level Design: Access Acquired
Best Storytelling: Elephants Can Cry
Best Presentation: H2O
Best Arcade Experience: Shelf Life
Jury Spotlight: Inversion, Climb Me to the Moon, Vigil
Public Choice: Dawn of the Witch
Student Choice: Shelf Life
Almedalen Library Award: Library Bus

Hamla

Hamla is a card game that is “””simulating””” a battle. 2 to 3 people can play, but by adding more decks, this can be extended up to any number, but 6 people is a soft limit. The card game has a medieval artstyle.

Hamla was awarded Best Game Design, shared with Essom, at the 2025 Gotland Game Conference!

Photo: Ulf Benjaminsson / ulfben.com

Team:

  • Márton Bodrog

Libertine

Libertine is a horror game that leads you down onto the floor of a twisted and cruel casino. You’re drowning in debt, but don’t worry! Luck be on your side, you’ll make some quick cash here, if you’re willing to wager your own bodyparts, that is. Gamble against a variety of characters with their own mad motivations, and ask yourself: How many fingers are you willing to part with to pay off your debt?

Libertine was awarded Best Art Direction and Best Audio Design at the Gotland Game Conference 2025!

Team:

  • Maja Wijk
  • Moa Carnbo
  • Wilma Svensson
  • William Hammarlund
  • Klara Hellström Eriksson
  • William Palm

Library Bus

You play as a librarian in your very own library bus. Your job is to find the perfect match between reader and book before the time runs out. And look out for the playful ghosts hiding in between the book covers.

Library Bus won the Almedalen Library Award at the Gotland Game Conference 2025!

Team:

  • Angelika Juhász
  • Asan Bajalan
  • Axel Ekström
  • Elin Brodin
  • Josef Petrén
  • June Łyszczarz