Vigil

3D warehouse horror game where real-life blinking shifts the environment and drives gameplay.

Vigil was awarded a Jury Spotlight at the Gotland Game Conference 2025.

Photo: Ulf Benjaminsson / ulfben.com

Thesis on DiVA:

Designing Fear: Voluntary Control of Involuntary Inputs in Horror Games

Team:

  • Viktor Danielsson
  • Gustav Törnlund
  • Nils Howland
  • Hammad Shahid Pervaiz
  • Jonathan Wennerlund
  • Douty Widen
  • Katja Jansson

Echoes of the Masquerade

Rogue-lite, dungeon crawler, hack & slash, music-focused game set in Italy (Sicily) during the XVI Century. In a cursed town, people have been deprived of their capacity to hear sounds and music. You play as Last Musician, the only people that can still produce sounds and it’s your duty to re-establish harmony in the abandoned town.

Team:

  • Cristian De Santis
  • Juan F. Gutierrez
  • Vera Jeukendrup
  • Marcus Palm
  • Jesse A. Wilson
  • Julian Letsche
  • Oskar Larsson
  • Emil Popovic

Black Death Rising

Imagine a zombie apocalypse in the medieval era. In this increasingly chaotic couch co-op, you and your friends fight with unique characters bound by ragdoll physics to repel a zombie invasion.

Team:

  • Elsa Bureborn
  • Filipa Kalson
  • Simon Mattsson
  • Jonatan Martinelli
  • Sebastian Gustavson
  • Sebastian
  • Miguel Lasarte
  • Martin Jennerstig
  • Göksen Arda Pakkan
  • Lilly Ahlqvist
  • Alexander Hessler

Tramosphere

An action-packed shooter set in a bright and colorful computer world combined with a chill tram setting where you choose where to sit and whether/how to engage with your fellow passengers.

Team:

  • Emelie Davidsson
  • Jayden Nagy (Georgina)
  • Kate Cakure
  • Linda Ringdahl
  • Silvia Alvarez Gonzalez
  • Caroline Martijn
  • Andreas Persson