Agraria is a grid-based action puzzle game where the player in the role of Harvey, has to catch the mischievous frogs in his farmlands, who’ve stolen his belongings.Plant crops to sprout level-altering vegetation that helps you avoid beasts, create passages and trap the thieving frogs!
Software such as Unity 2017.4.1, FL Studio 11/12, Audacity and Photoshop CC 2018 were used during production.
Antonio Ackalin – Product Owner & Programmer
Arnaud Mimoun -Scrum Master & Project Manager
Alexander Granell – Programmer
Alexander Linde – Artist
Florent Schmidt – Artist